Jump to content
Nexus Mods Official Soundtrack - The Sounds of Modding ×

droggo1

Members
  • Posts

    5
  • Joined

  • Last visited

Nexus Mods Profile

About droggo1

droggo1's Achievements

Rookie

Rookie (2/14)

0

Reputation

  1. Yes. This would be amazing. If possible, I would consider having several variants: 2 floor (just click the button to switch floow), and 3 and 4 floors (where clicking opens a floor selection menu). Also - if this module will exist, it needs to cancel the ladders on the ship to avoid the awkward ladders that ruin the interior.
  2. Yes please! A ship stairs module so we can have a two floor ship with zero ladders and without the nova cockpit. (Perhaps change the post topic to "Ship stairs module" or something clearer?)
  3. This is not the same. Imagine that some modules have Color 1 Yellow, and other modules have Color 2 Yellow. Selecting all modules and changing Color 1 to anything else will ruin the design. I invest a lot of time in coloring the ship as I like it, but then I want to see how it looks when all Yellows are turned to Red or something else, for example. To describe it in coding terms: foreach Module foreach Module.ColorSlot if color == FromColor color = ToColor end end end
  4. Instead of going in module by module, and changing one or more of the three colors manually - it would be nice to be able to just do a "color modification" that changes all yellow colors to blue, for example.
  5. I am making some NPCs follow me with this console command: ssq 0000D773 ForceRefIntoAlias ActiveFollowersThis works great even on unnamed NPCs, like a "Weapons Specialist" or anybody. However, when I am taking these "unnamed" NPCs with me outside (for example, to my apartment), they do not interact with furniture like the other ones (sit, work at workbenches etc). They just follow me and stand there. Does anyone know how to enable this on any NPC? Is it a variable toggle? Is it an "AI Package"? Alternatively, if anyone knows how to show the packages enabled on an actor, it can also help.
×
×
  • Create New...