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Friedslick6

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  1. Unfortunately not, because UPK files cannot be simply repacked. They would need to be compiled using the original encryption key/s.
  2. Method 1 works. Follow this specific guide:Download this archive containing uMod V2.0 Alpha (r53)Extract the contents of the archive to a directoryStart "uMod\uMod.exe" from the directory you extracted the contents of the "uMod V2.0 Alpha (r53)" archive toIn the "uMod V 20 alpha (r53) by ROTA" window:In the menu bar:Select "Main>Use global hook"Select "Main>Add game"In the "Select a game binary." navigation window:Navigate to Steam's installation directoryNavigate to ".\steamapps\common\GUILTY GEAR Xrd -SIGN-\Binaries\Win32"Select "GuiltyGearXrd.exe"Press the "Open" buttonDownload any of the ZIP archives from the "Files" section to a directoryStart GUILTY GEAR Xrd -SIGN- through SteamDrag downloaded ZIP archives from the directory you saved them to onto the "uMod V 20 alpha (r53) by ROTA" window
  3. Yadoob has made a PDF document that explains the way models are rendered in-game, and how that process can be replicated in model rendering programs such as Blender. This knowledge is also useful for those who wish to make more complicated texture mods. You can view the PDF document here.
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