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TheShadowCross

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Everything posted by TheShadowCross

  1. Thing is, both types of weapons are acceptable to the "timeline". And the people who model and texture the weapons do a great job and everything. But there's modern, futuristic, and then there's the older ones. No one makes the older ones.
  2. This thread wasn't about what people should and shouldn't do. That's what you fail to see. It's just what I wish someone among the modders would do for a change.
  3. What I said is "This is what everyone is doing, and I wish someone would deviate from that for a change". Maybe that bit at the end was pretty suggestive in that regard, but that was more me being aggrivated with what I see. And even in that last bit, I said there's nothing really wrong with it In other modding communities I follow, when someone makes a specific weapon, then that becomes that weapon. Where as here it seems like everyone is making the same thing over and over. I'll go back and reword some of it to show that everything I said was my opinion, and I'm not trying to state it as a fact. And about this bit here So, basically, you're saying... what? That because the game does something awfully and stupidly wrong, something doesn't belong in the game if it fits both realism and the canon better? How are you going to critisize me saying modern weapons don't fit the game, when you're saying the way they handle weapon's textures is "awfully and stupidly wrong"? If the weapons appearence matched it's condition, that would equal at least 4 times the number of textures for every weapon. And given how buggy the game still is, I don't think they really wanted to do all that for a completely cosmetic affect that only a hand select few of players would even care about. So don't act like a saint when you just did exactly what you said I shouldn't do. I'm not calling the modern weapons "awfully and stupidly wrong". I mearly said I don't think they fit the style that the base game weapons established, *as* the weapons of the base game.
  4. 1. I know there are pump shotguns. I said, a pump shotgun, with a sawn off stock and a shortened barrel. And maybe I'm just crazy, but I could swear I was typing this in a *request* forum. Not a demand forum. My request was to make a few weapons closer to the style of the ones put into, *this*, game. It's not like I'm telling people to stop remaking the M4 and Barret over and over. If they want to do that, whatever. 2. I haven't played fallout 1 or 2. And I'm willing to admit that despite people going crazy at the idea of it. I'm not playing either of those games however. I'm playing New Vegas. And based on the weapons in, New Vegas, I haven't seen anything extremely modern. Sure, there's high tec stuff like the miniguns and whatnot, but it's all rough and worn looking. And sure, this took place after a war in the 21st century, but that hasn't stopped the devs from adding WW2 era weapons. So why is it bad to suggest one more? 3. Yes, polishing weapons would be nice. But that isn't here. Every single cowboy repeater I find in the game, looks exactly the same, despite the condition. So I don't see the problem in having weapons, that fit the style of the existing ones. 4. That being the case, the gun runners still can't manage to manufacture guns that look any better than the ones I dig out of the dirt. Hell, they sell me a brand new Hunting Rifle, in perfect condition, and it's still held together with tape. 5. Maybe it's just me being crazy again, but I don't think New Vegas is about America taking over the world. I think it's about conflicting communities and factions trying to survive in the wasteland world. You made an entire wall of text telling me I shouldn't want weapons that look like they have been used, unless I pay someone. I'm not demanding anyone make any of this. I just thought it was practical a suggestion in terms of weaponry, since most of the other weapons suggestions here seem to have come right from a Call of Duty game.
  5. So often I see people making new weapons for the game. Which is cool. The problem is, none of them seem to belong in the game. It's always the same generic thing. An M4 Carbine with a scope, "tactical" flashlight, and mods that give it a bigger mag, a silencer, and a "tactical" laser. Which I find funny more than anything, since the "Marksman Carbine" is supposed to be the same thing. Next to that, is some Barret series semi auto .50 sniper rifle. And all of these weapons are always glossy and shiny, and perform miles above anything in the base game. That's no fun to me. What these kind of weapons do, is change the experience of the game, rather than enhance it. It turns a survival esque shooter, with rusty yet reliable weapons, into a desert themed CoD map with mutated animals. Which, a lot of people seem to like. And that's fine. But I wish someone would take a different approach. What would really enhance the game, is remaking Fallout 3 weapons. Not just porting the existing FO3 content to show up in the game, like some mods have already done. But to remake the general set of weapons. A full sized double barrel shotgun. A Henry rifle. So on and so on. Not only that, but bring in some things you really expect to see in the specific timeline before the Fallout. Something unique. How about a pump shotgun with a shortened barrel and sawn off stock? You could call it "trail shotgun" to match with the "trail carbine". It fits as a sort of bodyguards choice in shotguns. http://www.leelofland.com/wordpress/wp-content/uploads/2008/06/sawed-off-shotgun.jpg Or a rare WW2 suppressed .45 carbine? You could call it "45 auto carbine" and have it use 45 auto Honest Hearts ammo. It's hardly ever been used in gaming, and it looks awesome. http://www.valkyriearms.com/images/delisle1.jpg And why not a couple more .22 weapons since it makes sense that they would be common for people to own before a nuclear war breaks out? ".22 rifle" and ".22 revolver". Perfect for circulation among low level characters. http://tacticalgunsandgear.com/firearm_sales/images/ruger%201022%5B1%5D.jpg http://www.gunandgame.com/forums/attachments/powder-keg/23472d1246711384-most-reliable-22-automatic-pistol-survival-situation-usfa-12-22.jpg That's all that comes to mind, and they probably won't be made. But I wish people made more like this. I'm personally tired of all the generic weapons people make. These make more sense to me. The shotgun, because sawn off shotguns are a staple of the apocalyptic setting. The WW2 Carbine, because not many were made, so only rich collecters would have them, and would later be forced to leave them behind to get to the vaults, only to have them looted later. And the .22s because a lot of recreational shooters love .22 weapons. So it only makes sense that a lot of them be looted and circulated throughout the wastes.
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