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zariarn

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Posts posted by zariarn

  1. So I got a new PC. I re-installed and modded the game. My current save is after the war, Imperial Victory.

     

    Now, whenever I walk into the Palace of the Kings in Windhelm, all the Jarl's around the table suddenly start attacking the guards. I never saw this prior to the re-install. Any idea what MOD might be causing this issue?

     

    Thank You.

     

    Thank you for the advice thus far. Here's my load order. My guess it's immersive world encounters however I didn't see that as one of the additions in it's description. I'm going to play around with my mods to see. If you have any other suggestions, that would be great.

     

     

     

    Skyrim.esm

    Update.esm

    Dawnguard.esm

    HearthFires.esm

    Dragonborn.esm

    ccBGSSSE001-Fish.esm

    ccQDRSSE001-SurvivalMode.esl

    ccBGSSSE037-Curios.esl

    ccBGSSSE025-AdvDSGS.esm

    Unofficial Skyrim Special Edition Patch.esp

    AHZmoreHUDInventory.esl

    MajesticMountains_Landscape.esm

    MajesticMountains_Moss.esp

    RealisticWaterTwo - Resources.esm

    FarmhouseChimneys.esp

    SkyUI_SE.esp

    SMIM-SE-Merged-All.esp

    Populated Dungeons Caves Ruins Reborn.esp

    Blowing in the Wind SSE.esp

    Audio Overhaul Skyrim.esp

    Populated Forts Towers Places Reborn.esp

    Populated Lands Roads Paths Reborn.esp

    Populated Cities Towns Villages Reborn.esp

    Blowing in the Wind - SMIM Merged All Patch SSE.esp

    Gildergreen Regrown.esp

    Immersive Sounds - Compendium.esp

    AOS_ISC_Integration.esp

    Populated Skyrim Prisons Cells Reborn.esp

    UnreadBooksGlow.esp

    EnhancedLightsandFX.esp

    Cathedral Weathers.esp

    WetandCold.esp

    FurnitureForce3rdPerson.esp

    FranklyHDImperialArmorsAndWeapons.esp

    Additional Dwemer Clutter Smelting.esp

    WondersofWeather.esp

    TorchesCastShadows.esp

    Purchaseable Store-Display-Items.esp

    Missing Follower Dialogue Fix.esp

    JaxonzMCMKicker.esp

    GIST soul trap.esp

    Footprints.esp

    Book Covers Skyrim.esp

    Cutting Room Floor.esp

    RealisticNordShips2.0.esp

    Rings2Hands.esp

    BreezehomeByLupus.esp

    ELFX - NoBreezehome.esp

    Guard Dialogue Overhaul.esp

    BUVARP SE RE.esp

    Immersive Encounters.esp

    Skyrim Fixes Collection.esp

    MajesticMountains.esp

    CC_Ferry_Patch.esp

    FoodOverhaul.esp

    Bandit Economy.esp

    More idle markers.esp

    GDO_MCM.esp

    CWRepairs.esp

    BlendedRoads.esp

    icepenguinworldmapclassic.esp

    Lucien.esp

    CathedralWeatherMCM.esp

    Cathedral Weather Godrays.esp

    Immersive Citizens - AI Overhaul.esp

    Convenient Carriages.esp

    CC_CRF_Patch.esp

    Relationship Dialogue Overhaul.esp

    RDO Updated.esp

    Hunters Not Bandits.esp

    CWR_IC_Patch.esp

    JK's The Winking Skeever.esp

    JKs Winking Skeever - ELFX patch.esp

    JKs Winking Skeever - USSEP Patch.esp

    JKs Winking Skeever - Fishing Patch.esp

    JKs Winking Skeever - Immersive Citizens patch.esp

    RealisticWaterTwo.esp

    Modern Brawl Bug Fix.esp

     

  2. So I got a new PC. I re-installed and modded the game. My current save is after the war, Imperial Victory.

     

    Now, whenever I walk into the Palace of the Kings in Windhelm, all the Jarl's around the table suddenly start attacking the guards. I never saw this prior to the re-install. Any idea what MOD might be causing this issue?

     

    Thank You.

  3. I never noticed that bug report before. I can only believe that's what I did to create this bug, but I don't know for certain since it's been quite some time.

     

    I'll look into Arthmoor's UOP supplemental and report back.

     

    Thanks

  4. I was looking in CS for a problem over and over again, and I couldn't find it. :mellow: Bethesda done everything I'd do, really. Sorry for bad news, but I hope that more experienced modders will try to fix it.

     

    Anyone want to help?

     

     

    Well, you tried. At least you're able to look into the problem and look for a possible answer. I would have just crashed the game, lol. Maybe someone will find a fix.

  5. I didn't know this is bug, so I got it too?! :ohmy: I don't know if there's any mod that fixes this bug, but I could "try" (i'm not 100% sure i can do it, but I'm sure it's possible) making one for you, do you agree?

     

    A fix would be great. I'm not sure why I'm bent on this. Guess it's feels like it's "incomplete" or something. From the little time I used with the Construction set, I noticed that there is "3" Weatherleah Interior cells. One of the cells is a dummy cell. One is the wreaked cell, and the 3rd seems to be the newly remodeled.

     

    There's a mod out there that adds stuff to the rooms and cleans it up a little, but it's a mod that's better used on top of a "previously" restored home. I tried it and well....there was a lot of floating stuff....lol. So I deleted it.

     

    mod here

    http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=1575

     

     

    Maybe there's a script or something to activate the new cell on top of the old? Something to force the reset? I don't know.....I'm totally clueless when it comes to that construction set.

     

    Good Luck

  6.  

    It does clean ittself up I just beath the quest yesterday and everything was fine

     

    What choice did you pick when you decided to give up the sword or not ?

     

    Im not sure if that could alter the outcome or not

     

    http://www.uesp.net/wiki/Oblivion:Sins_of_the_Father

     

     

    I chose to give the sword back to Castle.

     

    *****Give the blade back to the people of Chorrol. Find Laythe Wavrick, Herald to the Countess of Chorrol in the castle. He thanks you profusely and gives you the Escutcheon of Chorrol, a very powerful shield, in return. However, this will turn Fathis Ules against you and you will then be unable to use him as a fence.*****

     

    To completely finish the quest, you need to return to Weatherleah (by now restored to a proper farm) and talk to the brothers one last time. The brothers' reaction will depend upon what you did with the sword.

     

    ******* If you gave it back to the people, the brothers admit that their father was the original thief. To make amends for their father's actions, they will give you four grand soul gems (all filled with common souls). Their dispositions towards you increase by 20 points, and you gain one Fame point for completing the quest.******

     

     

    Unfortunately the farm never restored itself. I'm not sure what the problem is.

     

     

    I found this on the wiki.....

     

    **********"Some players have experienced a bug where Weatherleah is not restored to a proper farm and stays wrecked. Also, the Jemane brothers will never even set foot in the house if this bug occurs."**********

     

    but the brothers actually go into the house. Not sure why they decided that skeletons and burnt bodies were nice additions to the house.

     

    LOL

  7. This is not a bug, Bethesda simply like to leave stuff unfinished, unfortunately. :confused: You can find a lot of things left in a half.

     

    Not true.

     

    @zariarn

    If you go back to the brother who gave you the quest they will both head off to Weatherleah and the house will be transformed next time you visit. Unfortunately, you have to escort them there, but they can be used to fight off enemies if necessary. Keep them alive until they reach home then it doesn't matter any more if new ogres pick them off. :laugh:

    http://www.uesp.net/wiki/Oblivion:Legacy_Lost

     

     

    Thanks for looking into this for me. But....

     

    I have finished the quest line and the brothers have returned to live in the Weatherleah. They walk around inside and out. The use the bed. They do everything an NPC does except the place is still a wreck. I have no idea why Weatherleah didn't reset. Is there a mod, plugin, console command to force the reset? I've completed the quest all the way to the end, including finding the sword and giving the sword back to the people in Castle Chorrol.

     

    Oh and that Dark Elf still gives me dirty looks.....lol Need a ogre to pick him off. Of course knocking him out is always fun. (un-killable NPC)

     

    Any ideas?

     

    Thanks

  8. Hey everyone,

     

    I have PC GOTY. I have the UOSI patch and the UOO patch also.

     

    I have a question regarding Weatherleah

     

    Here's the quest reference starting point.....

     

    http://www.uesp.net/wiki/Oblivion:Separated_at_Birth

     

     

    I started the quest line with the Jemane Brothers awhile back when I first started the game. I completed the entire line up to and including turning the sword in at Castle Chorrol. I think it may be bugged or at least the world around Weatherleah is bugged. I have since done numerous quest and explored many areas. (including finishing the main quest and KoN.) I continually return to see if anything has changed, but no luck.

     

    Why won't the Jemane Brother clean up their new found home? Corpse burning in the fireplace. Bones all over, tables turned, and who knows what's in that bed they're sharing? I've read in many other post that the farm is supposed to be restored, but I've yet to see it. Is there a bug fix? Plugin? anything?

     

     

    Any help would be great.

     

    Thanks

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