I disagree the company wouldn't choose an engine based on Modder's comfort. Bethesda games is not simply "modding", it's the pinnacle of the mod community, just look at the output of files and downloads from Beth games here on nexus. Modding IS the core and longevity of the game. Baldur's Gate 3 is such a masterpiece, but it will not be as lasting as starfield can be. Surely can be modded but the bulk of the game relies on cutscenes, voice acting, a linear world progression and storyline, there is only so much you can mod that. But starfield is truly an endless experience. Todd was right, we will be playing it for the decade, he just forgot to mention is thanks to the modders. Look at the modding community these Beth games inspired, some modders even became developers, we share all forms of medium for free, test and peer review, like a hive mind not even AI will be able to duplicate. Also, the occasional drama gives some color to it. Starfield became game of the year for me because of its potential, a potential that we don't have to rely on the company to ever deliver, but on ourselves and our tools. Some crazies might even put an alternate earth fallout universe dimension or the planet of Nirn as a location you can visit and land on Skyrim and other provinces. Never doubt modders, what developers never think of, our heroic modders find a way to do.