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noobos

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  1. no one has noticed this bug?
  2. After watching a lot of ai battles, i recognized that ai spell casters miss their targets at a certain range depending on the location of the PLAYER CHARACTER! That means the ai misses with spells even if their target is only 1 feet in front of them. Now, if the player comes closer suddenly the ai gets huge aiming skills and can finally hit their enemies. This mess especially affects beams (lightning etc.) and concentration attack spells, but at a certain range even missiles. It really kills immersion when you see a mage or even a dragon fail to hit a mammoth which is standing right in front of them. On the other hand melee attacks are not affected. This means you can go stealth, summon a melee pet and become a witness how ridiculous easy an ai mage get slaughtered by it. You have to be only far away enough. Now my question: Does anybody have a solution or at least a workaround for this? (i tried a lot in the setting list, but without success...)
  3. I doubt that, since i tried a lot of ways to get it to work. You even can't add perks to races (that would be nice).
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