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KingButters64

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  1. Nevermind my last question, I went through the directory that you mentioned and I got it to work. Thank you!
  2. How do I set MO2 to Virtualize files to the SSE/Data directory? Is this done from the main MO2 screen?
  3. Part 3: But when I select the NIF I want to use, this happens... Again, I apologize for so many posts, but this was the best I could do to make my question as clear as possible. Any help would be greatly appreciated. Thank you so much!
  4. Part 2: I try to Edit the Model File Name..... To this.... This is my file path for those who wish to know.... To be continued, I apologize for this being so long......
  5. Hello, I am wanting to make armor replacers using resources from other mods for my own personal use (they are not going to be published... unless I get the ok from the original authors). I am new to the Creation Kit and all the research I have done previously points to using the Creation Kit. But I keep having problems in getting the process to work. I have put down my process on how I keep getting the error in the next few posts. I want to make sure this is as clear as I can make it, so bear with me, I apologize in advance. Here is my process: I open up the Creation Kit using MO2, then I load up the mods I think I need; those being dawnguard.esm, BGSMerpsGondorianArmament.esp, GondorianRangerArmor.esp, and LOTR King Armors.esp. When prompted that there is no active file, I continue anyway since I am not wanting to edit anything from the other esps other than Dawnguard. The following pictures show the rest of the process from here.... I first click ArmorAddon since from my research that happens first I then choose the body nif I want to change.... I then select the Biped Model.... more to continue....
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