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Silvaqua

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  1. Sad to see there hasn't been an answer to this yet. I found the same in bbw.arc but it doesn't appear to manipulate damage/charge/stamina for the skills. It's more related to the effects. I did find in game_main.arc under param the bow_act_param08.bap.txt which has a struct type definition governing exactly what we are looking for. Problem is there's no xml to manipulate using it, just the .bap and I don't know what to do with it. I'm guessing with some clever hex value reading one could figure out what to change in the .bap file.
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