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FrostedBison

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Everything posted by FrostedBison

  1. This worked! Thank you so much for the help!!
  2. Hmmm I just tried fixing this and they're still not showing up
  3. A good chunk of my load order is CC fixes, expansions, and integrations since I already happened to have AE. With all those adjustments, it's nice seeing new armors/clothing on NPCs and have some extras to do that fit pretty seamlessly in, but I personally wouldn't have bothered spending money to specifically upgrade. If there's content you really want from it, that might be worth it for you, but you can get better quests, armors, and pets right here on Nexus for free.
  4. Hello! I've been working on my first warpaint/overlay mod for RaceMenu, following both the guide on its Nexus page and the WinkingSkeever guide. I've got my dds files, my quest, I've got my .PSC script compiled into a .PEX, yet they don't show up in game. Here's a link to the zip file: https://drive.google.com/file/d/1nBlzCXTsW09aJmivp4zMhQvsTg713IeT/view?usp=sharing The overlays in question are vitiligo markings, which I can't find for Skyrim so wanted to try making my own. I don't know if this first pass looks good because of not being able to get them to show up in my texture list. Any help would be greatly appreciated!
  5. Hello! There's a number of armor mods I'd love to use, but I don't use physics in my game. Awesome people like Xtudo upload non HDT patches for some of these armors, but there's ones no one's make patches I'd love to have. I've never once used Nifscope or Outfit Studio, I don't know where to find the references or meshes. All the guides I can find assume you know these programs, I'm a complete noob who just wants some cool armor! Is there a guide that can help me? Or could someone ELI5? This is the mod I wanted to make HDT free. I know I need to replace the bones in Outfit Studio, I know I need to load a reference with non HDT bones, but I don't know where to get that reference, or where to find the files to convert in the mod, it's all xml files that Outfit studio doesn't seem to accept? I'd be very grateful for any help!
  6. Let's say I have 30 of something, like books or gems or other random junk. If I want to add a single (randomized!) book to every NPC, I could have a SPID line for each book at 1%, but that means some NPCs will roll and have many books, and it's just clunky and bad and if you have a ton of items, it falls apart fast. Is there a way with SPID, or another way, to make the NPCs only get 1 of an item, while the item is also random? I know there's leveled list, but I'm only finding guides to make them in the creation kit, not how to implement them. Note: I'm not a modder at all, so if there's tutorials to link I would appreciate it!
  7. Oops! That was a mistype for posting here. I had tried resaving the ESP under a different name to see if maybe that would work and that's the version I copy pasted here, I did try with the original file name. Anyway, it's apparently working now? I think maybe I wasn't using the right form ID. Thanks for the help, yours worked!
  8. Hello! I was trying to distribute "Armors of the Velothi Pt. I - My version SE by Xtudo" via SPID to some NPCs. (I need to do it myself because the existing Armors of the Velothi SPID already on Nexus only works for the original physics version, not Xtudo's version) I have a DISTR.ini file that SPID recognizes, but it keeps giving me the "formID doesn't exist" error when I check the log in my SKSE file. I've tried Outfit = 0x845~Armors of the Velothi - Xtudo version.esp|DLC2RRGaldrusHlervu Outfit = 0x845~Armors of the Velothi - Xtudo version.esp|Galdrus Hlervu With 0x845 being an outfit I created within the ESP itself, and no variation seems to work, with or without the |ActorTypeNPC|name here|NONE|NONE|NONE|100 part, too Any help you guys can give would be great, I wasted most of my day trying to get this to work, thanks!
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