I recently saw a mod that greatly increases the level cap of summoned atronachs. It makes summoners much better when the flame atronach can be useful beyond level 10 considering the reduced number of summons compared to earlier TES games, however the familiar, the most basic one never gets any love. I had 2 ideas for this. One, give the conjuration leveled feats a +1 count for familiars so if you get the feat Novice Conjuration, you can now summon wolves like if you had twin souls. Apprentice gets you 3 wolves. This continues to Master Conjuration which gets you 6 wolves. Idea 2 is the health of the wolves should scale with the player's level. This makes the wolves great at harrying enemies and keeping them off of you. Perfect for an archer build or just a caster... have one really powerful summon, or a bunch of weak ones to act as meat shields.
I don't know how to do any of this but if someone else does and makes it I( would be very grateful