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KaosDancer

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  1. I am having this weird skin overlay issue with my game, I tried to use re skin mods one at a time to try and see if it can fix my issue but nothing seems to be working. The skin mods I tried were Silky Smooth Skin, Unfair Skin, 8K Realistic Skin Textures, and Oni face. The only one that seems to kind of work is Oni face but there are still random spots of mismatched skin. I don't have any other skin mods other than the ones listed and I only have 1 on at a time so I am lost on why this happens.
  2. I'm trying to mod my Fallout 4 and I was told that I would need to download Buffout 4 and its other supporting mods (BakaFramework and others). However, even after downloading and following other instructions to get Buffout 4 to work, I still get this error on MO2 and I don't know how to fix it. Even if I disable BakaFramework I get the error that Buffout 4 won't work now, so I don't know how to fix this. Image 1 is Baka error given. Any clues to how to fix this issue?
  3. I installed the Mod Pack BD's Armor and Clothes Replacer - CBBE 3BA (3BBB) and downloaded it to MO2, also have downloaded all the needed mods for the armor pack an such to work properly. I went through the process of going through each of the Skyrim armor and editing them to how I liked them in BodySlide. After I liked how each of them looked I pressed the build and it said that it successful in the built and was saved to the Data/Meshes/armor file, but when I go in game to take a look it is still the Vanilla Skyrim Armor and not the reskin that I made. Am I missing a step? How come the reskin is not showing? I disabled any other armor mod I was using except BD's so those should not be an issue. The first image is the confirmation of the build being made. Second photo is what is looks like in MO2 in the Data/Meshes/armor/iron/f . I have no idea why it is red, so if that is the issue can you guys help?
  4. This is the first time I am trying out modding and the process for me has been very confusing. I've been looking through forms and tutorials to see what is needed but the main issue I am coming across is the compatibility of the Skyrim Script Extender (SKSE) and the version of Skyrim that it would work on. I'm using Mod Organizer 2 to manage my mods right now. Right now I have freshly downloaded Skyrim Special Edition so I'm pretty sure that I am on the latest version 1.6.640 of the game. This is where I get confused with all of the forms that I have looked at talked about downgrading the game version so that it can work with other mods and SKSE64. I tried to do this but didn't get any good results. (Edit: I am actually on Version 1.6.1170.0.8, looked at in-game system and that is what it said) As for the situation for the SKSE64 I went to the website for the extender (https://skse.silverlock.org) and looking at the site it said that I should download the SKSE64(2.2.6) with it being the latest one and would work with the latest version of Skyrim (1.6.640 version I am assuming). I have also seen while looking into modding and forms, is that there are updates that Bethesda makes to Skyrim which messes up everyone's mods and the extender, so could this be an issue? My question though is which Skyrim version should I use and how to downgrade to it if needed and which SKSE64 would be compatible with that version of Skyrim?
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