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protoryt

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  1. FNVEdit shows the Deathclaw FormID: 000BCC4D, EditorID: CagedDeathclawEnclave as having 4 factions, being PlayerFaction EnclaveFaction CreatureHitDeathClaw DLC03EnclaveDeathclawFaction Is the console only showing 2 factions because of a limitation and it really has all 4 or are only 2 being applied to the Deathclaw for some reason? FNVEdit is showing the Enclave Soldier Template FormID: 0900101E as having the same EnclaveFaction, FormID: 1D3FD as the Deathclaw has, so why are they attacking each other?
  2. I have uploaded a screenshot from my game state. This is at the Enclave Outpost nearest Jury Street Metro Station. The Enclave Soldier's Reference ID is 060C18CE and his Base ID is FF002586. (06 = Fallout3.ESM) The Deathclaw's Reference ID is 060C18B3 and its Base ID is 000BCC4D (00 = FalloutNV.ESM) There appears to be a mismatch between the faction allegiances. The Enclave Soldier's factions are listed as FormID 448D1, Editor ID: MS13CanMez, Name: MS13 Can be Mezzed with Mesmetron and Form ID: 1D3FD, Editor ID: EnclaveFaction, Name: Enclave Whereas the Deathclaw's factions are listed as FormID: 7e274, Editor ID: CreatureHitDeathClaw, Name: <noname> and FormID: 9003895, EditorID: DLC03EnclaveDeathclawFaction, Name: DLC03 Enclave Deathclaw Faction (09 = BrokenSteel.ESM)
  3. Hi, I am playing TTW and the Enclave Deathclaws and Enclave troops are attacking each other. This is happening at the outposts in the Capital Wasteland. I have a decently large load order, however this is still occurring after disabling all mods except TTW and YUPTTW. Is there a mod that fixes this? Or could someone please explain how to fix this in FNVEdit? I have included my MO2 load order as a text file. Thank you for any help :^) mo2 load order.txt
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