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vasiliipupkin1

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  1. Good day. Guys, please tell me if there is any guide, maybe you know. How to change the conditions of quests and level and where to look for them? And how to add to the quest, say, level restrictions. So that this quest is active only upon reaching level 20 or, say, 40. For example, there is a quest that was added to Skyrim AE. https://elderscrolls.fandom.com/wiki/In_the_Shadows quest - In the Shadows (ccBGSSSE038_Quest) As for me, it is too imbalanced. Because you can take it even at level 1 and you get for this quest Bow of Shadows, which is similar in damage to Daedric Bow. And the task is very easy ... The thing is that I want to learn how to set conditions for quests and set conditions by level. How can all this be tied to the quest? I climbed into the Creation Kit but for me it's a dark forest, I'm a newbie, I don't quite understand what's going on. And I didn't find a manual in my native language.
  2. Thank you very much for your help and for your time. Everything worked, I figured it out. All the best!
  3. I did as you said! I inserted ResourceCount = 4 ; MaxResourcePerActivation = 12 ; after if allowActivation Here's what I got if allowActivation ResourceCount = 4 ; MaxResourcePerActivation = 12 ; RegisterForEvents(akActionRef) ; debug.trace(self + "player/follower activation START") Activate(akActionRef, true) ; debug.trace(self + "player/follower activation END") endif Saved the script. Then right-click and "Compile" the file Data\Scripts\ resourcefurniturescript.pex was created I went into the game, loaded the saves and everything works great! It works! You are a genius SIR! Thank you so much for helping me and giving me your time. I couldn't have done it without you. And how did you think of doing this?... Maybe I'm just a little stupid or I don't know a lot of things in terms of modding and programming in general. I'm finishing school and want to go study to be a programmer, so I'm thinking of doing a little programming in the future, and at the same time learning English better.
  4. Yes sir! I can now edit the script. But when I right click -> Compile -> the .pex file is not created Deleted, did everything again, it worked! The .pex file was created What's the next step, Sir? I understand that I need to insert this into the script? ResourceCount = 4 MaxResourcePerActivation = 12 Where exactly, where should I insert it? Can you make a screenshot?
  5. But I have good news. The script works when I create a new game as you described: Option 1: test it on a new game. No need to suffer the usual cart ride. Launch game, and at main menu, open console, and type: coc whiterunorigin There is a chopping block by the 3rd house on the right (right after Breezehome) Option 2: spawn a new chopping block. Load up your save, open console, type: player.placeatme 7022e This will spawn a brand new chopping block under your feet. That is, it works in a new game and when I create a new chopping block for firewood (player.placeatme 7022e). I don't understand what you wrote below. Please sorry for my bad English. So as not to torment you... How do I get this to work for the old wood chopping areas in my saves?
  6. No, I haven't tested the new game, I tested it with my save. Thanks for the answers. I'll definitely do the tests and write back! All the best!
  7. Thank you very much for the clear explanation, I didn't know it was so difficult((( there are people like you who understand this. I will definitely do everything as you described, test it, and let you know. I think it should work. But I think modding is not my thing((( I don't understand much. In any case, THANK YOU SO MUCH for taking the time to answer the questions.
  8. I redid everything again. I did as you described. I specified completely different values in the properties. Still nothing works((( I don't understand why it doesn't work...
  9. I did as you described. Changed MaxResourcePerActivation = 12. Saved, created a plugin, included it in vortex. Still nothing works((( please help
  10. I did everything as you described. When right-clicking on resourcefurniturescript - Open in External Editor (Open in External Editor), it is crossed out, you can't click there! Clicked on Properties - changed the values to 4 and 12. Saved. The values have changed. Enabled my created plugin in vortex. It still chops 2 Firewood, and I specified ResourceCount - 4. And it also continues to chop 3 times (it turns out 6 Firewood). In general, nothing has changed. Nothing works (((
  11. Good day. I am a beginner modder and want to learn. I do not understand how scripts work, how to edit them... can you please help me? There is a script that works with Chop Wood. Here is a link to Wikipedia https://elderscrolls.fandom.com/wiki/Chop_Wood I have a question.. how to edit it? I tried everything, reread all the methods, but nothing works for me. Can you write detailed instructions? From the programs there is sseedit and Creation Kit. I want it to chop wood longer. In the original, it chops 3 times and gets 6 Firewood and leaves, you have to click again to chop wood. Is it possible to make it chop 12 or 24 times (longer)? how to do it?
  12. Thank you very much, kind person. I will try to contact the author you indicated.
  13. Good day, dear modders, developers, forum members. I need help. There is a wonderful and necessary mod https://www.nexusmods.com/skyrimspecialedition/mods/80232 which works, but... there are malfunctions and I do not know what to do with it, and the modder himself does not answer. The fact is that some races "orcs, khajiits, argonians, and almost any race (including women) have fangs, chins, and noses sticking out of the mask if they are long. If you make a small nose, a narrow chin, a short chin (reduce the proportions of the face), then nothing sticks out. The question is. Is it possible to make this hood bigger, longer? So that nothing sticks out? I do not know how to use a 3D editor. There are screenshots. https://imgur.com/a/2FjEy6w https://imgur.com/IgCMhO1 https://imgur.com/QYEB5GG https://imgur.com/tPpvxrm https://imgur.com/0IM8Ser https://imgur.com/lBSavHQ https://imgur.com/avUJ0bB --- in this screenshot everything is fine because I made the nose smaller, made the chin small, shortened everything everywhere...
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