why do ppl say you can't monetize your modding here? you can make money off modding under nexus; you get dp which converts to money, you can set up your personal support pages, have incentives etc - you just can't paywall stuff within or in relation to this platform.
you're completely free to sell your mod wherever you want that allows such practices, the onus is then on you to support it on those same platforms. why should nexus, a free modding platform, have make up for the shortcomings of private modding platforms as a source of free labor and support? it's already directly supporting you via DP and indirectly supporting it to the extent you choose to.
that social contract of recursive and iterative support that the nexus community built around itself is obviously not gonna be available if you go off-site.
if we do it based on grandfathering bc they did some cool mods X years ago as per trainwiz or arthmoor, what about new authors that are just building up their following? they're not invited to these beth platforms, but there are other places for them to directly monetize - would we have a distinction between these official and unofficial private modding platforms? are we gonna establish some kind of service record requirement before you're allowed to double-dip?
idk why there has to be so much personal incentive in what started as a community creative effort.. i just wanna make cool stuff for games i like, nexus is literally giving me money to do so, and the space for people to personally donate to me if they think my work is worthy of that.
if your primary goal is to sell stuff, i'm sure you can think of better ways to do that than minmaxing your modding trying to exploit the nexus' community's willingness to maintain and collaborate while you're privately selling stuff offsite...