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Everything posted by CWDelicious
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OBSE launcher opens an empty terminal
CWDelicious replied to CWDelicious's topic in Oblivion's Mod troubleshooting
When I buy games I make an iso so I don't need to switch disks out constantly, or if I lose a game, it isn't really lost. -
Figured it out. Didn't even need dupe, I just typed "player.showinventory" into the console and it gave me base id's for everything in my inv.
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TwoWorlds, ugh, what an awful game.
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I think there will be a TES MMO, but I don't think it will take the place of TES:V. TES 1-4 has been single player, and massively popular. Don't fix what isn't broken.
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I must have missed like three, because i looked at the walkthrough and it says I should have 14 or so. There is no way I can go back to get them, does anyone know the holomark base id, or, alternatively, a way to get a base id from the ref id?
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OBSE launcher opens an empty terminal
CWDelicious replied to CWDelicious's topic in Oblivion's Mod troubleshooting
Can I just run the OBSE Launcher as administrator? -edit- Nope :/ -
OBSE launcher opens an empty terminal
CWDelicious replied to CWDelicious's topic in Oblivion's Mod troubleshooting
I did that, and I also tried running from the obse exe file itself. I'm running Windows 7. I'm not positive if it's compatible. -
In the OBSE readme, it mentions disk and steam versions of the install. I'm pretty sure this is the issue, since I use neither. (Is there a difference between a disk and a disk image?) When I try to run OBSE, it gives me a blank terminal window. Does anyone know what I can do to get OBSE running?
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I know the CM Partners Basic mod includes non-humanoid companions. I've seen them all over IC. Mumbler the goblin in Waterfront, Skrapper the dog in Market District, and I'm pretty sure there's an Imp somewhere around, but I have no clue how to get them to join my party. Halp?
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That sounds complicated.
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There are a few beard mods out there. Honestly, you could just mess with the tone of your character and end up with a pretty sweet beard. On topic, I'm not sure how you could import FO3 beards into Oblivion, but I imagine it being possible. I mean, both games run on basically the same stuff.
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Hey, there's nothing I would love more than to give my character a warpenis. Will female characters be able to use this magnificent weapon? Are you going to color it differently for every race? Will Redgaurds have a 7 footer in comparison to the average 5 footer for other races?
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How am I the immature one? You're spending all this time and effort so you can create a penis sword. You mentioned mature content in an earlier post. I have no problem with mature content. I enjoy mature content. This, this is not mature content. This is immature content, for immature people. Not that I have a problem with that. I think this is a great and hilarious idea, but don't get offended if I don't take your Battledick seriously.
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Marts Monster Mod 3.7b3 - FCOM problem
CWDelicious replied to CWDelicious's topic in Oblivion's Mod troubleshooting
But the "First Time Users" guide says nothing about a BSA. Are you sure thats what I'm supposed to do? -
You aren't actually telling me that you want realism and immersion in a mod where you beat people to death with your massive penis and you jizz deadly sperm missiles? YEEAH...good luck with that bro...>.>
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I'm not sure bro. If I were you, I would re-install everything. But install FCOM first, and if you run into something you arent positive on, ask multiple gaming/modding forums at a time. From what Ive seen today, this forum replies at the pace of turtle molasses. Logic dictates that if you were to ask many places at once, the chances of getting an answer back faster is much greater.
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Marts Monster Mod 3.7b3 - FCOM problem
CWDelicious replied to CWDelicious's topic in Oblivion's Mod troubleshooting
That person has a totally different problem altogether. I just need to have this portion of the FCOM install explained to me. -
Also, wouldnt it be easier to use a spell to make a jizz attack rather than an arrow? For starters, its going to look like a frozen ejaculate spike if it hits any enemy. I think a particle effect would work better. For the melee boner variant, will it be attached to the character? Will you swing your hips when you hit the attack button? its difficult not to lol at this -edit- Also, for future reference, be sure to mention NSFW or something to that effect in the thread title next time.
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Oh jeez, what the hell is wrong with you lol
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This is just rude. Do you know anything about the time and effort that goes into creating mods? You have zero uploads dude, before complaining give it a try yourself. Stuff doesn't just appear you know, you're the one that's being lazy, try creating your own mod with voice acting I'm sorry, when I typed that up, I was steamed up about something completely different. I should have chosen my words a bit better. My apologies. I didn't realize people would take this personally, but maybe I should have used a little foresight. Apologies aside, arent there quite a few voice recording programs out there? Free voice recording programs? A good quality mic, and wouldn't you be good to go?
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No, its not that. I have Natural Environment, and it works just fine. Its definately OOO.
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Every animation replacer Ive seen (especially in regards to combat animation) is completely japped out. Why does everything have to look like a japanese manga? Im definitely not satisfied with the vanilla animations, but cant we have something a tad more realistic than FLYING NINJA KICK BACKFLIP? Im just saying, guys. I suppose this is a request, if someone could make a better, more realistic animation replacer, it would be greatly appreciated.
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It's a problem with OOO, but I'm not exactly sure how to solve it.
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Marts Monster Mod 3.7b3 - FCOM problem
CWDelicious replied to CWDelicious's topic in Oblivion's Mod troubleshooting
Hey, cmon. Someone. I haven't seen any similar posts anywhere else, so it must be a clarification issue. Can someone explain what I should do, or what I'm just not getting? -
Actually, could you help me also?