All of you know these situations. You get attacked by bandits, you kill each of them with one hit and the others keep attacking and dying like lemmings. How about we give them the opportunity to yield? Like, for example if they are almost dead after one second of combat. Or if they see comrades die by 1-hit. Yielding should make them drop all their weapons and belongings on the ground except for apparel. (ok maybe amulets and rings, too) But it should be confined to living, humanoid beings. In addition there could be something somewhere where they are able to start over, but thats optional.