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Posts
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Everything posted by TheBlob2
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is there a way to make armor only effective against guns, but barely effective against melee and vice versa?
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Is it possible to activate a .esm or a .esp file using a script? And if yes, is it possible for the .esp/.esm take effect them during gameplay without exiting and re-entering the game?
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thanks to everyone who helped me with this, when i release this mod i will be sure to credit all of you
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a mod that moves the merchant inventories above the ground and assigns them hard locks with keys. like the way fallout 3 did it, where all of a merchant's items that they are selling can be stolen, because it makes no sense why all that stuff they were selling suddenly disappears after you exit the barter menu
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because i want to be able to buy things off people instead of having to kill or pickpocket them, like a lawful way of taking things from npcs
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a mod that allows you to barter with all characters, using a high barter/charisma requirement perk
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One thing i felt was missing from new vegas was the ability to taunt certain characters, so i want a mod that adds generic taunts to all npcs in the game, obviously not a specific taunt for every character because that would require an awful lot of work. But like a taunt that lets you attack someone out in the open without their allies intervening or you losing reputation, like a 1 on 1 fight. And the option to taunt has a charisma requirement which is based on the level of the npc you are trying to taunt, and if you don't meet that requirement but choose the option anyway the npc says a random combat bark at you without starting combat, and if you have terrifying presence npcs will always accept your taunts without a charisma check
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set your character's height/weight
TheBlob2 replied to TheBlob2's topic in Fallout New Vegas's Mod Ideas
Weight in the race tab definitely makes characters that use that race wider or narrower, you can't see it in the render window, but i've tested this in game and it works (it at least works on ghouls). i dunno if it works the same for the NPC tab, it probably does -
I made a script but I don't know how to get it to work in the game, I know how to code papyrus but I'm not entirely sure how to get the scripts to trigger during gameplay. I spent a couple hours working on it, and I don't wanna do all that work for nothing. So the general purpose of the script is to lower the player's skills to when the player is looking at his stats menu and have the skills go back to normal after they exit the menu. Decreasing the skills to compensate for the luck bonus, i know that the luck bonus isn't as high as this in vanilla, but i have a mod that increases it. (it always felt odd to me how luck counts towards my overall knowledge towards a subject, it should atleast be hidden from me how much difference luck makes to give it a sense of mystery) when i release this mod i will obviously change the values for the vanilla luck bonus. the script: int status Begin MenuMode 1003 ;(stats menu) If Player.GetAV luck == 1 player.modav barter 10 player.modav energyweapons 10 player.modav explosives 10 player.modav guns 10 player.modav lockpick 10 player.modav medicine 10 player.modav meleeweapons 10 player.modav repair 10 player.modav science 10 player.modav sneak 10 player.modav speech 10 player.modav survival 10 player.modav unarmed 10 ElseIf Player.GetAV luck == 2 player.modav barter 5 player.modav energyweapons 5 player.modav explosives 5 player.modav guns 5 player.modav lockpick 5 player.modav medicine 5 player.modav meleeweapons 5 player.modav repair 5 player.modav science 5 player.modav sneak 5 player.modav speech 5 player.modav survival 5 player.modav unarmed 5 ElseIf Player.GetAV luck == 3 player.modav barter 0 player.modav energyweapons 0 player.modav explosives 0 player.modav guns 0 player.modav lockpick 0 player.modav medicine 0 player.modav meleeweapons 0 player.modav repair 0 player.modav science 0 player.modav sneak 0 player.modav speech 0 player.modav survival 0 player.modav unarmed 0 ElseIf Player.GetAV luck == 4 player.modav barter -5 player.modav energyweapons -5 player.modav explosives -5 player.modav guns -5 player.modav lockpick -5 player.modav medicine -5 player.modav meleeweapons -5 player.modav repair -5 player.modav science -5 player.modav sneak -5 player.modav speech -5 player.modav survival -5 player.modav unarmed -5 ElseIf Player.GetAV luck == 5 player.modav barter -10 player.modav energyweapons -10 player.modav explosives -10 player.modav guns -10 player.modav lockpick -10 player.modav medicine -10 player.modav meleeweapons -10 player.modav repair -10 player.modav science -10 player.modav sneak -10 player.modav speech -10 player.modav survival -10 player.modav unarmed -10 ElseIf Player.GetAV luck == 6 player.modav barter -15 player.modav energyweapons -15 player.modav explosives -15 player.modav guns -15 player.modav lockpick -15 player.modav medicine -15 player.modav meleeweapons -15 player.modav repair -15 player.modav science -15 player.modav sneak -15 player.modav speech -15 player.modav survival -15 player.modav unarmed -15 ElseIf Player.GetAV luck == 7 player.modav barter -20 player.modav energyweapons -20 player.modav explosives -20 player.modav guns -20 player.modav lockpick -20 player.modav medicine -20 player.modav meleeweapons -20 player.modav repair -20 player.modav science -20 player.modav sneak -20 player.modav speech -20 player.modav survival -20 player.modav unarmed -20 ElseIf Player.GetAV luck == 8 player.modav barter -25 player.modav energyweapons -25 player.modav explosives -25 player.modav guns -25 player.modav lockpick -25 player.modav medicine -25 player.modav meleeweapons -25 player.modav repair -25 player.modav science -25 player.modav sneak -25 player.modav speech -25 player.modav survival -25 player.modav unarmed -25 ElseIf Player.GetAV luck == 9 player.modav barter -30 player.modav energyweapons -30 player.modav explosives -30 player.modav guns -30 player.modav lockpick -30 player.modav medicine -30 player.modav meleeweapons -30 player.modav repair -30 player.modav science -30 player.modav sneak -30 player.modav speech -30 player.modav survival -30 player.modav unarmed -30 ElseIf Player.GetAV luck == 10 player.modav barter -35 player.modav energyweapons -35 player.modav explosives -35 player.modav guns -35 player.modav lockpick -35 player.modav medicine -35 player.modav meleeweapons -35 player.modav repair -35 player.modav science -35 player.modav sneak -35 player.modav speech -35 player.modav survival -35 player.modav unarmed -35 EndIf set status to 1 end Begin menumode 1002 ;(inventory) if status == 1 If Player.GetAV luck == 1 player.modav barter -10 player.modav energyweapons -10 player.modav explosives -10 player.modav guns -10 player.modav lockpick -10 player.modav medicine -10 player.modav meleeweapons -10 player.modav repair -10 player.modav science -10 player.modav sneak -10 player.modav speech -10 player.modav survival -10 player.modav unarmed -10 ElseIf Player.GetAV luck == 2 player.modav barter -5 player.modav energyweapons -5 player.modav explosives -5 player.modav guns -5 player.modav lockpick -5 player.modav medicine -5 player.modav meleeweapons -5 player.modav repair -5 player.modav science -5 player.modav sneak -5 player.modav speech -5 player.modav survival -5 player.modav unarmed -5 ElseIf Player.GetAV luck == 3 player.modav barter 0 player.modav energyweapons 0 player.modav explosives 0 player.modav guns 0 player.modav lockpick 0 player.modav medicine 0 player.modav meleeweapons 0 player.modav repair 0 player.modav science 0 player.modav sneak 0 player.modav speech 0 player.modav survival 0 player.modav unarmed 0 ElseIf Player.GetAV luck == 4 player.modav barter 5 player.modav energyweapons 5 player.modav explosives 5 player.modav guns 5 player.modav lockpick 5 player.modav medicine 5 player.modav meleeweapons 5 player.modav repair 5 player.modav science 5 player.modav sneak 5 player.modav speech 5 player.modav survival 5 player.modav unarmed 5 ElseIf Player.GetAV luck == 5 player.modav barter 10 player.modav energyweapons 10 player.modav explosives 10 player.modav guns 10 player.modav lockpick 10 player.modav medicine 10 player.modav meleeweapons 10 player.modav repair 10 player.modav science 10 player.modav sneak 10 player.modav speech 10 player.modav survival 10 player.modav unarmed 10 ElseIf Player.GetAV luck == 6 player.modav barter 15 player.modav energyweapons 15 player.modav explosives 15 player.modav guns 15 player.modav lockpick 15 player.modav medicine 15 player.modav meleeweapons 15 player.modav repair 15 player.modav science 15 player.modav sneak 15 player.modav speech 15 player.modav survival 15 player.modav unarmed 15 ElseIf Player.GetAV luck == 7 player.modav barter 20 player.modav energyweapons 20 player.modav explosives 20 player.modav guns 20 player.modav lockpick 20 player.modav medicine 20 player.modav meleeweapons 20 player.modav repair 20 player.modav science 20 player.modav sneak 20 player.modav speech 20 player.modav survival 20 player.modav unarmed 20 ElseIf Player.GetAV luck == 8 player.modav barter 25 player.modav energyweapons 25 player.modav explosives 25 player.modav guns 25 player.modav lockpick 25 player.modav medicine 25 player.modav meleeweapons 25 player.modav repair 25 player.modav science 25 player.modav sneak 25 player.modav speech 25 player.modav survival 25 player.modav unarmed 25 ElseIf Player.GetAV luck == 9 player.modav barter 30 player.modav energyweapons 30 player.modav explosives 30 player.modav guns 30 player.modav lockpick 30 player.modav medicine 30 player.modav meleeweapons 30 player.modav repair 30 player.modav science 30 player.modav sneak 30 player.modav speech 30 player.modav survival 30 player.modav unarmed 30 ElseIf Player.GetAV luck == 10 player.modav barter 35 player.modav energyweapons 35 player.modav explosives 35 player.modav guns 35 player.modav lockpick 35 player.modav medicine 35 player.modav meleeweapons 35 player.modav repair 35 player.modav science 35 player.modav sneak 35 player.modav speech 35 player.modav survival 35 player.modav unarmed 35 EndIf set status to 0 endif end Begin menumode 1023 ;(journal) if status == 1 If Player.GetAV luck == 1 player.modav barter -10 player.modav energyweapons -10 player.modav explosives -10 player.modav guns -10 player.modav lockpick -10 player.modav medicine -10 player.modav meleeweapons -10 player.modav repair -10 player.modav science -10 player.modav sneak -10 player.modav speech -10 player.modav survival -10 player.modav unarmed -10 ElseIf Player.GetAV luck == 2 player.modav barter -5 player.modav energyweapons -5 player.modav explosives -5 player.modav guns -5 player.modav lockpick -5 player.modav medicine -5 player.modav meleeweapons -5 player.modav repair -5 player.modav science -5 player.modav sneak -5 player.modav speech -5 player.modav survival -5 player.modav unarmed -5 ElseIf Player.GetAV luck == 3 player.modav barter 0 player.modav energyweapons 0 player.modav explosives 0 player.modav guns 0 player.modav lockpick 0 player.modav medicine 0 player.modav meleeweapons 0 player.modav repair 0 player.modav science 0 player.modav sneak 0 player.modav speech 0 player.modav survival 0 player.modav unarmed 0 ElseIf Player.GetAV luck == 4 player.modav barter 5 player.modav energyweapons 5 player.modav explosives 5 player.modav guns 5 player.modav lockpick 5 player.modav medicine 5 player.modav meleeweapons 5 player.modav repair 5 player.modav science 5 player.modav sneak 5 player.modav speech 5 player.modav survival 5 player.modav unarmed 5 ElseIf Player.GetAV luck == 5 player.modav barter 10 player.modav energyweapons 10 player.modav explosives 10 player.modav guns 10 player.modav lockpick 10 player.modav medicine 10 player.modav meleeweapons 10 player.modav repair 10 player.modav science 10 player.modav sneak 10 player.modav speech 10 player.modav survival 10 player.modav unarmed 10 ElseIf Player.GetAV luck == 6 player.modav barter 15 player.modav energyweapons 15 player.modav explosives 15 player.modav guns 15 player.modav lockpick 15 player.modav medicine 15 player.modav meleeweapons 15 player.modav repair 15 player.modav science 15 player.modav sneak 15 player.modav speech 15 player.modav survival 15 player.modav unarmed 15 ElseIf Player.GetAV luck == 7 player.modav barter 20 player.modav energyweapons 20 player.modav explosives 20 player.modav guns 20 player.modav lockpick 20 player.modav medicine 20 player.modav meleeweapons 20 player.modav repair 20 player.modav science 20 player.modav sneak 20 player.modav speech 20 player.modav survival 20 player.modav unarmed 20 ElseIf Player.GetAV luck == 8 player.modav barter 25 player.modav energyweapons 25 player.modav explosives 25 player.modav guns 25 player.modav lockpick 25 player.modav medicine 25 player.modav meleeweapons 25 player.modav repair 25 player.modav science 25 player.modav sneak 25 player.modav speech 25 player.modav survival 25 player.modav unarmed 25 ElseIf Player.GetAV luck == 9 player.modav barter 30 player.modav energyweapons 30 player.modav explosives 30 player.modav guns 30 player.modav lockpick 30 player.modav medicine 30 player.modav meleeweapons 30 player.modav repair 30 player.modav science 30 player.modav sneak 30 player.modav speech 30 player.modav survival 30 player.modav unarmed 30 ElseIf Player.GetAV luck == 10 player.modav barter 35 player.modav energyweapons 35 player.modav explosives 35 player.modav guns 35 player.modav lockpick 35 player.modav medicine 35 player.modav meleeweapons 35 player.modav repair 35 player.modav science 35 player.modav sneak 35 player.modav speech 35 player.modav survival 35 player.modav unarmed 35 EndIf set status to 0 endif end Begin GameMode if status == 1 If Player.GetAV luck == 1 player.modav barter -10 player.modav energyweapons -10 player.modav explosives -10 player.modav guns -10 player.modav lockpick -10 player.modav medicine -10 player.modav meleeweapons -10 player.modav repair -10 player.modav science -10 player.modav sneak -10 player.modav speech -10 player.modav survival -10 player.modav unarmed -10 ElseIf Player.GetAV luck == 2 player.modav barter -5 player.modav energyweapons -5 player.modav explosives -5 player.modav guns -5 player.modav lockpick -5 player.modav medicine -5 player.modav meleeweapons -5 player.modav repair -5 player.modav science -5 player.modav sneak -5 player.modav speech -5 player.modav survival -5 player.modav unarmed -5 ElseIf Player.GetAV luck == 3 player.modav barter 0 player.modav energyweapons 0 player.modav explosives 0 player.modav guns 0 player.modav lockpick 0 player.modav medicine 0 player.modav meleeweapons 0 player.modav repair 0 player.modav science 0 player.modav sneak 0 player.modav speech 0 player.modav survival 0 player.modav unarmed 0 ElseIf Player.GetAV luck == 4 player.modav barter 5 player.modav energyweapons 5 player.modav explosives 5 player.modav guns 5 player.modav lockpick 5 player.modav medicine 5 player.modav meleeweapons 5 player.modav repair 5 player.modav science 5 player.modav sneak 5 player.modav speech 5 player.modav survival 5 player.modav unarmed 5 ElseIf Player.GetAV luck == 5 player.modav barter 10 player.modav energyweapons 10 player.modav explosives 10 player.modav guns 10 player.modav lockpick 10 player.modav medicine 10 player.modav meleeweapons 10 player.modav repair 10 player.modav science 10 player.modav sneak 10 player.modav speech 10 player.modav survival 10 player.modav unarmed 10 ElseIf Player.GetAV luck == 6 player.modav barter 15 player.modav energyweapons 15 player.modav explosives 15 player.modav guns 15 player.modav lockpick 15 player.modav medicine 15 player.modav meleeweapons 15 player.modav repair 15 player.modav science 15 player.modav sneak 15 player.modav speech 15 player.modav survival 15 player.modav unarmed 15 ElseIf Player.GetAV luck == 7 player.modav barter 20 player.modav energyweapons 20 player.modav explosives 20 player.modav guns 20 player.modav lockpick 20 player.modav medicine 20 player.modav meleeweapons 20 player.modav repair 20 player.modav science 20 player.modav sneak 20 player.modav speech 20 player.modav survival 20 player.modav unarmed 20 ElseIf Player.GetAV luck == 8 player.modav barter 25 player.modav energyweapons 25 player.modav explosives 25 player.modav guns 25 player.modav lockpick 25 player.modav medicine 25 player.modav meleeweapons 25 player.modav repair 25 player.modav science 25 player.modav sneak 25 player.modav speech 25 player.modav survival 25 player.modav unarmed 25 ElseIf Player.GetAV luck == 9 player.modav barter 30 player.modav energyweapons 30 player.modav explosives 30 player.modav guns 30 player.modav lockpick 30 player.modav medicine 30 player.modav meleeweapons 30 player.modav repair 30 player.modav science 30 player.modav sneak 30 player.modav speech 30 player.modav survival 30 player.modav unarmed 30 ElseIf Player.GetAV luck == 10 player.modav barter 35 player.modav energyweapons 35 player.modav explosives 35 player.modav guns 35 player.modav lockpick 35 player.modav medicine 35 player.modav meleeweapons 35 player.modav repair 35 player.modav science 35 player.modav sneak 35 player.modav speech 35 player.modav survival 35 player.modav unarmed 35 EndIf set status to 0 endif end
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a mod that adds a menu after character creation that allows you to set your character's height and weight in increments of 0.5
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How to properly equip grenades/mines/throwables ?
TheBlob2 replied to svartberg's topic in Fallout New Vegas's Discussion
try putting a number after the equip function, like this player.equipitem (insert weapon ID here) 100 -
the animation still looks like im firing 1 shot even though im firing 3, it just doesnt look right
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is it possible to make a 3 round burst gun? i know you can make full auto weapons, but are there any means of making 3 round burst weapons?
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exit dialog option always present
TheBlob2 replied to TheBlob2's topic in Fallout New Vegas's Mod Ideas
i guess when you spend all your free time making mods, you never have enough time to actually play the game before you start working on something else :tongue: -
Why is no one making my mod request? The reality.
TheBlob2 replied to micalov's topic in Fallout New Vegas's Mod Ideas
what if one person says that they will make the mod for me but then they stop responding and dont deliver? -
Does the gamemode block also trigger when transitioning between various different menus? Just asking because im trying to make a script that will lower your stats when you are looking at them in the stats menu, but i want them to go back to normal when looking at your journal/inventory
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How do i make a modav function activate as soon as someone enters a menu? And then undo the modav immediately after exiting that exact menu?
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a mod that makes melee weapons wobble around and miss targets like guns do
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a mod that makes the luck bonus to all skills invisible when you look into your skills menu but the bonuses still applied when outside of the skills menu. because it always felt weird to me how my character always knows EXACTLY how much of my skill is luck and how much is actual knowledge, how much my luck influences my actions shouldnt be shown to me
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its always annoyed me how no matter what armor someone is wearing when they get hit, the impact data is always blood. is it possible to add different impact decals based on armor?
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exit dialog option always present
TheBlob2 replied to TheBlob2's topic in Fallout New Vegas's Mod Ideas
but whats the point of modding if you dont get to experience your own mods? -
exit dialog option always present
TheBlob2 replied to TheBlob2's topic in Fallout New Vegas's Mod Ideas
Yeah saved the script to the wrong esp (consequnetly rar'ing the wrong file). It's here. Video of it in action; your game looks dangerously vanilla and unmodded, this troubles me -
exit dialog option always present
TheBlob2 replied to TheBlob2's topic in Fallout New Vegas's Mod Ideas
pressing E doesnt do anything -
can you get a 'onactorequip' block to execute when an actor equips a weapon from a form list instead of just listing the exact weapon?