-
Posts
4 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Posts posted by WileyQuixote
-
-
In response to post #39666270.To mod, or not to mod: that is the question:RattleAndGrind wrote:
That's great, thank you!
Now if only we could also clearly separate the terminology "to mod" (the action of installing mods) form "to mod" (as in actually producing mods). Using identical words for both causes quite a bit of confusion at times."The solution starts with me".
I participate in "mod creation" because I am creating a mod (albeit very slowly and painfully).
I also participate in "mod installation", because I have downloaded and installed mods.
I know that "mod creation" and "mod installation" are verbose. but sometimes more words actually clarify a situation.
Whether ’tis nobler to upload, to suffer
The slangs and harrows of outrageous forums,
Or to take arms against a sea of trolls,
And by opposing end them? Risk the hammer of ban: to sleep;
Or perhaps something from Act 5,Scene 1
Let me see. (takes the jewel case of Elder Scrolls: Arena) Alas, poor Howard! I knew him, Dark0ne, a fellow of infinite games, of most excellent fancy. He hath borne the entertainment I hath played a thousand hours, and now,...........
Sorry I couldn't resist. I'll go back to trying to learn papyrus now.
But on a more serious note I've always pretty much thought it was:
To Mod (download and install a bunch of mods and hope you don't screw something up)
To Author (create the mods) -
In response to post #39676305.It sounds more like you are talking about dialogue related to a quest. If that is the case than a google search for "how do I add companion dialogue to a quest" should net you several very nice tutorials for Skyrim that are still relevant as far as I know.crazyjake252 wrote: Hey, this is literally my first time making a mod, and it's a companion mod... I know I have to write a script, but I have no idea what a proper script looks like. Once I have that, I can use it as a reference tool to use as a model for making my companion script... Anyone want to post what a companion script looks like with the companion wheel included?
If you are talking about Scripts (Papyrus). Get ready for the fun and excitement of Chinese Algebra. Wait a minute Chinese Algebra was easier. In all seriousness though a search for "Papyrus Wiki" should get to the Wiki for Papyrus that has some decent tutorials and references. -
It's called "Skill Synergy" and in a game where you already level to fast I can't understand the appeal. I it's under the "setting all followers" while talking to a follower I believe.
Creation Kit and Modder's forums
in Site Updates
Posted · Edited by WileyQuixote
*Warning* may cure insomnia
http://www.creationkit.com/fallout4/index.php?title=Category:Papyrus (edit won't let me turn off the emoticon replace it with ": p" minus the quotes and space)
And this one:
http://www.cipscis.com/skyrim/tutorials/beginners.aspx