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GregP

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  1. Just wanted to note that I had the exact same problems described here -- first I noticed Jowan's head missing, which installing the IA RC1 Fixpack 5 solved; then I noticed Irving's body missing (it may have been missing before I installed the Fixpack, but I don't know for sure since I hadn't seen him before then) and installing the 'Of Ferelden' Mages mod fixed that one too.
  2. A solution has been found: http://forums.bethsoft.com/topic/1403658-help-me-fix-the-dawnguard-3rd-person-bug/page__view__findpost__p__21394808 And more specifically, here: http://forums.nexusmods.com/index.php?/topic/750181-dawnguard-kicked-to-3rd-person-constantly/page__view__findpost__p__6066167
  3. A solution has been found: http://forums.bethsoft.com/topic/1403658-help-me-fix-the-dawnguard-3rd-person-bug/page__view__findpost__p__21394808 And more specifically, here: http://forums.nexusmods.com/index.php?/topic/750181-dawnguard-kicked-to-3rd-person-constantly/page__view__findpost__p__6066167
  4. A solution has been found, as explained here: http://forums.bethsoft.com/topic/1403658-help-me-fix-the-dawnguard-3rd-person-bug/page__view__findpost__p__21394808 And more specifically, here: http://forums.nexusmods.com/index.php?/topic/750181-dawnguard-kicked-to-3rd-person-constantly/page__view__findpost__p__6066167
  5. Yup, just confirmed it myself! All thanks go to DarkenDE over at the Bethesda Creation Kit forums, this was entirely his discovery.
  6. Guys -- unfortunately I myself haven't made any progress on this. I just can't wrap my head around Papyrus... HOWEVER -- I may have some great news. Over at the Bethesda Forums, a guy named DarkenDE took a look at one of my bugged savegames and he believes he's found the offending script. He suggests using a hex editor to change a single value in the savegame, and believes that this will fix it! It's going to be some 8-9 hours until I'm out of work and home to try this, so, anybody else want to give it a try ahead of me? Please check out his suggestion over there.
  7. Since installing Dawnguard (PC) last week, I've been afflicted with the 'can't ever switch into 1st-person' bug just like a bunch of other people, as mentioned in this thread among others. From researching this issue on this and other forums, I found that there is a function available within Papyrus to check the player's state [Game.GetPlayer().GetAnimationVariableInt("i1stPerson")], and whether it's currently in 1st-person or 3rd-person, and then force one or the other (Game.ForceThirdPerson()). I made a simple script that performed this check when the player clicks on a stone in a test cell, and I proved to myself that you can in fact force the view to change back to 1st-person from 3rd-person -- but, exactly as happens when using the 'toggle FOV' key, it reverts back to 3rd-person almost immediately. But it occurred to me that it might be possible to write a script that uses OnState to check the player's state say, ten times per second, and whenever it finds the state in 3rd-person, it switches it to 1st-person; meaning that effectively, you would only ever be in 3rd-person view for a tenth of a second at most. Depending on how much computational load this puts on the game, it might be possible to bump up the repetition rate such that you'd never see yourself in 3rd-person. The last step, of course, would be somehow bind this script to an object in-game, or a power or effect or something. I'm a complete and total beginner at using the Creation Kit, so I don't expect to have this figured out in the next day, but I am planning on putting some time into it this week and see if I can make it work. Of course, much better would be to have a more experienced modder jump in and give it a try -- I'm sure such a person could probably whip up what I'm trying to do in just a few minutes. Volunteers, anyone?
  8. There is a function available within Papyrus to check the player's state, and whether it's currently in 1st-person or 3rd-person, and then force one or the other. I made a simple script that performed this check when the player clicks on a stone in a test cell, and I proved to myself that you can in fact force the view to change back to 1st-person from 3rd-person -- but, exactly as happens when using the 'toggle FOV' key, it reverts back to 3rd-person almost immediately. But it occurred to me that it might be possible to write a script that checks the player's state say, ten times per second, and whenever it finds the state in 3rd-person, it switches it to 1st-person; meaning that effectively, you would only ever be in 3rd-person view for a tenth of a second at most. Depending on how much computational load this puts on the game, it might be possible to bump up the repetition rate such that you'd never see yourself in 3rd-person. The last step, of course, would be somehow bind this script to an object in-game, or a power or effect or something. I'm a complete and total beginner at using the Creation Kit, so I don't expect to have this figured out in the next day, but I am planning on putting some time into it this week and see if I can make it work. Of course, much better would be have a more experienced modder jump in and give it a try -- I'm sure such a person could probably whip up what I'm trying to do in just a few minutes. Volunteers, anyone? :)
  9. Bethesda's Tech Support advised me to go back and revert to an earlier save to get rid of this bug, and apparently that's all we can do. EXTREMELY frustrating, as I'd already put about 6 hours into the game since buying Dawnguard that I'll now have to go back and do over.
  10. Level 21, and I'm far enough along in the main quest and a bunch of other faction quests that I definitely cannot imagine starting over. I'm thinking of giving this a try: a guy at the Bethsoft forums seems to say that starting a new character will fix it (which is obvious) but there seems to the suggestion that then going and loading your previous save will fix the problem in that save: http://forums.bethsoft.com/topic/1401819-missing-texturescannot-enter-1st-person-view/
  11. Just wanted to pop in and confirm that I too have the exact same bug.
  12. It is Dawnguard that is causing this -- I am having the exact same problem. Search these forums, and those over at Bethsoft, and you'll find a whole bunch of other people in the same situation. Hopefully Bethsoft fixes this soon -- Skyrim is almost unplayable for me until then.
  13. Same frustrating 'stuck in 3rd-person mode' bug for me too.
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