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RazkilZ

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  1. Hey all, i would very much like to request a mod. I have always, for some reason, had a gripe with the 3rd person sheathed camera position being to the right of the character. And there is currently no mods for the Special Edition that allow players to control the camera position at all. So basicly, i would LOVE for someone to either make, or.. transfer..? A mod for aforementioned purpose. I know it probally wont be easy, and i dont even know if it is doable at all. I mean, the best example requires SKSE, but does the new edition need it? I have seen several mods which require it on the old version which dont need them with the new one. Also.. Is it possible to center the camera behind the character when the weapon is sheathed? Like, the camera is a little closer, and zooms out when you unsheathe the weapon.
  2. Hey, i was wondering if there is someone willing to re-texture the Demon Greataxe to look metallic? I found a re-tex of the Demon Great Hammer (http://darksouls.nexusmods.com/mods/39/) looks absolutely amazing, but since i am using both weapons i have to ask: would it be possible to make the ax' handle look a bit like this, but the.. Eh.. "head"(?) and the other parts look like silver or perhaps deep-blue obsidian. Also, that hair-like thingy that is attached, anybody got a clue as to what it is and if it is possible to recolor it too? Summary: Ax: Handle preferred a dark metal with white wrap (bandage like), while head and butt-end goes silver (preferred), or obsidian with a blue-ish tint, hair (straw..) becomes either a gold-brown-ish or alike the handle of the murakumo (hopefully spelled right). I believe they fit their demonic origin.. But i just feel they don't realy fit with any of the armors in the game.. At all, and it bothers me a lot. Also, i get the feeling there may be others who think the demon weapons would look better in different coloring, so lets use this topic for a while to post ideas and such, who knows? We might someday be able to re-mod the model itself (imagine getting clobbered by a unicorn head.. In pink -.-'), at any rate, i hope somebody see this :) EDIT: Since people seem to either not notice this or ignore it completely, thers no reason to keep it open.
  3. Here is my request: A playable zombie race, undead realy.. The major difference is the fact that thers just some patched up wounds on parts of the body, no missing limbs or anything, and the eyes can be basic human. Skills is basicly void, 15 on everything, so they arent skilled at anything at all. Powers are where this race would have the advantager: Undead strength +15% to melee damage, Undead Persistence + 30% Health and Stamina Regen, Undead + 30% damage taken from fire and holy magic. No active powers at all, would be too mutch in my opinion.. And i dont like the "braaiinns!" type zombies. I would also like the race to be made from Breton if posible, and to share presets with the breton race if posible too. Btw, this is an idea i got after watching the anime "Sankarea", though i think asking for a hunger system that kinda forces the player to search for a special blue flower would be asking too mutch xD
  4. Well, i was thinking about this for a while, so here is my idea: How to mix destruction magic, with a two-handed weapon? Simple realy.. Make it so that when one stands still, they get 2 choices; Normal Power Attack And the Charged Power Attack; where destruction magic ingulfs the weapon in a random element, consuming both stamina and magicka then unleashing a projectile in the shape of a "slash". The base of the power, is to convert stamina and magicka into damage, so it basicly empties both bars as a "ultimate attack", but just as a way to not let everyone use it, perks in both destruction and two-handed combat would be needed. It could actualy use a slowed down animation of the downward swing (normal standing power attack) with dark energy ingulfing the weapon, then sending said energy out like a faster base of the ice storm spell i think, just with a different model/effect.. Also it would be nice if it was fire damage, with a high chance to lit the foes it hit up. I realy got no idea as to how to do it myself, so i hope somebody here will attempt this ;)
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