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Everything posted by Phnx
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Hmm, problem is all female NPCs will be ripped. :P
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Where are the default player textures?
Phnx replied to l2dusk's topic in Dragon's Dogma: Dark Arisen's Discussion
Hmm, I thought that was a bug, because when I went into the character edit menu after starting a NG+ on hard mode the modded textures came back. -
Where are the default player textures?
Phnx replied to l2dusk's topic in Dragon's Dogma: Dark Arisen's Discussion
Inside "game_main.arc" "game_main\model\pl\f\f_base\f000" female, "game_main\model\pl\m\m_base\m000" male. -
There is adware in the installer, but you can just uncheck and disagree to any of the offers. I have CE installed and there's nothing to be afraid of.
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Permanent Teleport Crystals
Phnx replied to ger580's topic in Dragon's Dogma: Dark Arisen's Mod Ideas
Nope. There are 3 permanent portcrystals and 5 portable ones. 10 can be placed. http://dragonsdogma.wikia.com/wiki/Portcrystal -
http://dragonsdogma.wikia.com/wiki/Assembled_Vest
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Cool stuff. Are you also able to get the models back in the game yet? And what about animations? Could they also be altered? :)
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Skip the Prologue Mod [Request]
Phnx replied to thepacer's topic in Dragon's Dogma: Dark Arisen's Mod Ideas
NG+?! -
How to open .tex files?
Phnx replied to textitexto's topic in Dragon's Dogma: Dark Arisen's Discussion
http://residentevilmodding.boards.net/thread/5774/arctool http://www.nexusmods.com/dragonsdogma/mods/25 -
Making modding easier
Phnx replied to BlackZero500's topic in Dragon's Dogma: Dark Arisen's Discussion
Doesn't work AFAICT. -
[Request] Weapon and Armor Stat Modifying Tool
Phnx replied to thepacer's topic in Dragon's Dogma: Dark Arisen's Mod Ideas
Cheat engine... -
Thanks. I had the same idea of just editing the textures and I got a result I like :)
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Request: Better Pawns customize
Phnx replied to newoshu's topic in Dragon's Dogma: Dark Arisen's Mod Ideas
I think I just found the preset definitions for the pre-built pawns. They are in "DDDA\nativePC\rom\etc\romNoraPawnData.arc". :) -
[Request] Town running animation everywhere
Phnx replied to Sordid's topic in Dragon's Dogma: Dark Arisen's Mod Ideas
The cheat engine table for DDDA has this feature. -
(Request) RC Crystal multiplier
Phnx replied to PlatinumRevolver's topic in Dragon's Dogma: Dark Arisen's Mod Ideas
There are other means of getting RC on PC... ;) -
Does anyone know if it's possible to affect how the sliders work? What I'm particularly interested in is make the "build" slider for women morph the body less and instead mainly blend the normal map. I'm talking about muscularity. Any chance for that? :smile:
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[Request] Blue skies in post game.
Phnx replied to kontjameskont's topic in Dragon's Dogma: Dark Arisen's Mod Ideas
Oh yes please! :smile: EDIT - This has just been added to the cheat engine table! :D -
Hey I've begun working on a mod that makes using Jet, Med-X and Psycho animated for the PC, but I've hit a wall. So far I've managed to get the animations playing when using the chems, but for whatever reason the status effect won't be applied. Would someone take a look at my esp file and help out? That would be much appreciated! Please PM me if you like to help out. Thanks. :smile:
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I added this to Fallout 4 Wikia.
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For what language is your keyboard layed out? Mine is German and my console key is "Ö". :)
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There's no need for that. There is a place in where they perform plastic surgery on your char. I read it in the hints on the loading screen.
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Virus scan reports now visible on file pages, more security incoming
Phnx replied to Dark0ne's topic in Site Updates
Virus scan = stupid! :mad: -
If we could disable FaceGen texturing we would make a BIG leap towards being able to create good looking characters. Make-up and the like could simply be applied to the textures and not via FaceGen, which isn't possible BTW. (Not really!)
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I would like to know this as well.