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Manthra

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  1. Not quite (I think the turret hostility sensor would still require the turrets to be powered up and scanning), but a proximity sensor in this other mod I found might do the trick. https://www.nexusmods.com/fallout4/mods/8457/ Edit: For what I originally asked, yes that would work - apologies & thank you.
  2. Bump. I'm willing to pay for this mod, btw.
  3. It might be worth letting potential customers know that there will not be any currency conversion information before the purchase is processed (for credit/debit card transactions). I originally looked up "my" cost of a lifetime premium package via the PayPal option, then figured I'd compare that cost against my bank's conversion rate. Fortunately it worked out in my case, saving me $5, but I didn't know until after the purchase processed how much I was going to be paying for it. I get that you want to be paid in your currency of choice. I don't knock that at all. It'd just be nice to have a little more information on our end so we're not left guessing at details because guesswork sucks when it comes to money. :laugh:
  4. Hi all, Would anyone be interested in creating a mod that causes turrets to trigger any networked sirens when engaged, and deactivate any networked sirens after cessation of hostilities? I like having a passive security system (less of a racket) without giving up the ability to instantly annihilate anyone who dares to encroach on my property... and I don't trust my ditzy settlers to manage the switches properly. I'd really appreciate this. Thanks!
  5. Stumbled upon that a bit ago. Oops... thanks!
  6. You know how, when you go to collect bulk items from chests, that it starts from the maximum amount (10/10)? Is there a mod in the Bethesda site that would start the cursor at the minimum value (1/10, etc)? Starting at maximum value makes it a real chore to cut down on the amount I want to take when the item count is ridiculously high. Thank you!
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