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DaniDipp

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Everything posted by DaniDipp

  1. Ah, I think I see, what you are saying: A whole gun is made of two components: The gun itself and the barrel attachment, while the base gun is modifiable in five sub-categories? http://puu.sh/lrEjf/c7751b1684.jpg
  2. Hello, Modding Community! I'm about 25 hours into the game now and thought about starting to look into modifying my weapons and armor. To be as resource efficient as possible I decided to look for the best base weapon I have and build onto that. But to get to the base I have to take all attachments off, and here is my problem: To go back to the standard weapon, I have to spend materials. In my view, that shouldn't be the case. In fact, for the last weapon mod slot (like Muzzle, Suppressor, etc...) it isn't. You can take them off as is; without having to pay for it. Why is that so? Why is this slot treated differently? Let's discuss! I would be pleased to hear your opinions on this. And if anyone would write a mod to remove the costs on standard attachments, I would be indefinitely grateful. Best regards, Daniel
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