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Everything posted by AcheronOrton
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So, I've looked all over google for a specific mod done by an Auther by the name of Psychos1s back in 2013-14ish And as far as i can tell the website that once housed the mod in question no longer has a working download link. Example, This mod was mentioned in a youtube video: https://www.youtube.com/watch?v=-G07c8hAHcw If someone could help me track down either the author of this once great mod, or a working download link for the specific mod in question, I would greatly appreciate it, at this point it seems as though there is little hope and im hoping someone from the modding community could help with this. Thanks in advance.
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- borderlands2
- gaige
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So.. ive tried looking around on both DA mods and oblivion and as far as i can tell there are no mods which add some of the coolest looking armor ive ever seen. So what id like to request if anyone should find the time or desire to do so is some Hurlock vanguard armor based off the monsters from dragon age origins/darkspawn chronicles added to oblivion. Thanks in advance should any modder decide this armor is something they'd like to do. To help is some links to a few images: http://greywardens.com/wp-content/uploads/2010/05/hurlock_darkspawn.png http://www.geardiary.com/wp-content/uploads/2010/06/Dragon-Age-Darkspawn-Chronicles-ss3-699x395.jpg http://social.bioware.com/images/game2web/stock_characters/HurlockVanguard_portrait.png http://na.llnet.bioware.cdn.ea.com/u/f/eagames/bioware/dragonage/assets/images/addon/screens/darkspawnchronicles002.jpg I hope those images are sufficiant thanks in advance and i apologize if my sleep deprived-edness makes the request hard to understand.
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i like the idea, especially if you go with faction uniforms, however it would take some pretty intense scripting and of course OBSE, faction missions and faction naming however might not be entirely doable but if someone has the patience and time to make something like that i imagine it would be pretty cool, best to keep it semi simple though - avoid making new buildings and just allow the player to pick faction homes from buildings they own.
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Sixth house might be your best bet, however most of them were either killed off or turned into corprus beasts around the time of dagoth ur's ascent to godhood, but with a good bit of story line its easy to explain their existance. It might also be a good idea to use both sixth house and malag bal, dunmer/chimer clans and houses would often take on daedric lords as patrons, malag bal could be the case considering the history of the sixth house.
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im not sure i quite understand.. encorve? im not sure thats a word.. and i dont think its possible for armor to give a charactor a new walk anim when wearing certain armors/clothes, you'd have to replace the walk anim altogether.
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We found a way a while ago, thanks though.
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You'd probly get more luck posting a screenshot of what you'd like to see in an outfit.
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If you need a lore guy i can help, provided you guys are serious about the project(which i have no doubts about) also heres a good website for any dwemer related lore, you can also scroll through it for any general morrowind related lore. http://www.imperial-library.info/dwemer/ And btw mehrunes dagon is not "dead" deadra dont really die so you can still use him as a villain he just cant make any physical appearances or open up any oblivion gates, although marrowind has always been a deadra rich continent.
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I have a mic but not the recording program we'd probably need but regardless its probably less time consuming to go without voice acting for the time being.
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Not that theres anything wrong with sexy seductive armor, but power armor is more for the big weapon lovers amongst us and less about the.. other desires.
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Thats the great thing about power armor, its less about the "Ooohh sexy" and more about the "Oh rough tough put a bullet in yuh" ..if that makes any sense >.>
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I have gone over the storyboard and reworked and added a bit of the story dialogue to fit more into the constraints of the CS, ill add more once i have more of an idea on certain aspects which will require more of a hands on touch.
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have you considered putting together your various Weapons of WoW into a compilation pack for easier access? just a thought.
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Something like this would be a big project i imagine but worth it in the end, i think similer things have been attempted but none without forum politics or drama of some sort attached.
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i think i recall surfing over something similer the other day when i was searching for other mods, i wish i could give you a link but your best bet is a good bit of patiance and a good stroll through the abodes/ and or castles section to find something close enough to what your looking for.
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Aaanyway.. i like those pictures, i take it those are pictures of mods for fallout3? would be nice to see a varient of those but i think enclave armor would be more fitting in my oppinion.. really a choice of the one who makes it though.
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Enemies & NPC movement problem
AcheronOrton replied to g8rk0k's topic in Oblivion's Mod troubleshooting
I just now noticed the date of the original post and apologize, although i wonder if he ever found a solution.. -
Enemies & NPC movement problem
AcheronOrton replied to g8rk0k's topic in Oblivion's Mod troubleshooting
I've had a similer issue i cant seem to figure out, when in combat enemies will either be stuck in place unable to reach me or they move and then stop moving unable to get far from that spot as if a stutter in movement, and once again only during combat. I suspect it may be due to a mod component to a mod i recently obtained the component being something called "Math functions.esp" i disabled the esp and deleted the .dll's it made in my directory but that didnt seem to fix it so like you im at a loss. the name of the .dll's added by mathfunctions.esp were Ironmath.dll and Ironpython.dll. -
Id certainly love to try if i had the experience or tools to do so, the most i could do is put it somewhere in game or get it a texturer, but as it is im busy with my own project and so is my texture person. Id love to see what someone else could do though.
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Id kill for a mod like this! MUST HAVE! MUST HAVE!! i miss fallout3.. and 2.. fallout tactics is alright.. the power armor in that game is awesome looking.. but yes, this NEEDS to be made.
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Disable Character Creation Slider Influences
AcheronOrton replied to cookies2461's topic in Oblivion's Mod Ideas
i completely agree with you to be honest i don't really like fiddling around with the sliders for that reason because it takes forever to make a face just the way i want it, thats why i prefer xenius's race pack( i think thats it) the pregenerated faces start off looking very good looking (some eerily like one of my exes..) so thats probly my best suggestion, but i hope someone picks up the idea you suggested, would certainly make charactor creation a good bit less tedious. -
Sweet! ill be sure to check back here later today for the finished product! as always excellent work.
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i use the leggings and boots from http://www.tesnexus.com/downloads/file.php?id=14568 and the corset from something or other amy in the name cant recall at the moment and the mod itself is http://www.tesnexus.com/downloads/file.php?id=28290 a few of the outfits added could use a slight retexture in my oppinion but aside from that its the best thing i could have asked for in terms of pirating.
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Worked like a charm thank you! and from now on ill know to target myself, was wondering why it wasnt working before. thanks again im really grateful, means all my hard work wasnt wasted and i wont have to quit what i was doing! =D
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the problem is i tried that in game and it didnt seem to work for some reason, ill try it again but i still think a mod that marks him as essential would be fantastic. and thanks by the way. Edit: Yep.. the console command didnt work.. said something about needing a reference.. i did this exactly without the quotes "placeatme 00028FB6" didnt work.. Try '0002C466' instead :sweat: I could cry.. that didnt work either.. thanks though..