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mtr

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  1. Hello, I'm trying to write a script for the bleeding magic effect that will end bleeding after using a bandage. I guess that it has something to do with the "dispel" script, which should be added to the bleeding effect. The effect is called "bleeding damage: health". The last script I wrote was for oblivion like 10 yrs ago. So, any tips appreciated!
  2. Hello, I'm trying to write a script for the bleeding magic effect that will end bleeding after using a bandage. I guess that it has something to do with the "dispel" script, which should be added to the bleeding effect. The effect is called "bleeding damage: health". The last script I wrote was for oblivion like 10 yrs ago. So, any tips appreciated!
  3. Good morning people, Is there a way to add a weapon with custom ammo to the leveled list? I guess there is because there are such mods, but for me at the moment that I change my custom weapon's ammo type the enemies stop spawning with my weapon. However, it works just well with vanilla ammo selected. Btw. I use the scripts from "Leveled List Injection Toolbox" https://www.nexusmods.com/fallout4/mods/17782/?tab=files I would be very thankful for any tips!
  4. Hi. So, I've created a new weapon mesh with custom textures/material. It shows up just fine in nifscope, it also displays correctly in all the modeling programs, however CK doesn't show the texture and it gives me a message "SHADERS:Could not find Material\Weapons\44\gun.bgsm".(location of the custom material) The mod has taken a lot of my heart and energy so I would be really glad If someone helped me with any advice/possible cause. Cheers
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