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Ulyssis

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Everything posted by Ulyssis

  1. To sad we have a RPG without a proper health/heal system. I hope anyone does the magic :-)
  2. Hey WIz, thanks for your tips. This does help indeed but does not solve the problem completely of course. Sad enough we have to work with such things. Those stupid fast travels between camps and the latest progress are just annoying. I'd still love to see such a "after combat heal mod". Wonder if it's actually possible to create for DA:I
  3. Hey fellas, I liked more challenging fights in DA:O and DA:2. Therefore I'm playing on a higher difficulty level in DA:I aswell. But I have a serious problem with the "heal-system"... Imagine the following situation: I went into an ambush, my party barely survived and I had to use 3 of my 8 potions. After the next 2 smaller fights I already have to search for the nearest camp to refill my potions because if I had to reload I could be trapped into a group of enemies. So I'm making all my way back to a camp. Now I've rested and all my potions are back but despite the lost ravel time all of my killed enemies just respawned. :'-( For me the "potion only healing" is frustrating and slows down the game enormously. Do you think there's a chance to implement a (slow) auto-heal after leaving combat? (or mage heal spell) This would help to keep the flow on higher difficulty levels and spare's senseless travel time as I don't want to miss the harder fights. Kind regards, Uly
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