I see a number of posts requesting features to make the game more difficult than master. I'm not sure any additions at this time are valuable. Ultimately, game overhauls like FCOM for Oblivion will allow users to customize the challenge. Almost anything Bethesda implements will be modded anyways, and I prefer it that way. In the meantime, I use master difficulty, don't make any items for myself, don't buy spells, limit potions, and wear cloth. I need surprise attacks, strategic retreats, occasional outright running, and I need to plan companion placement ahead of time or they screw up the whole offensive. I die occasionally when I make a mistake, but not so often that I feel I need much more debuffing. The final arrow in my quiver, should the game get routine, will be the console command to raise my apparent level, forcing me to face higher level opponents more frequently. Let the modders offer everyone customized challenge in the future. Let's ask Bethesda to create a program that is more stable for mods. The 1.2 patch discussions and Steam concerns disturb me much more than difficulty.