-
Posts
11 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by Marrv072
-
[Mod Request] No restrictions for books
Marrv072 replied to Cezarion88's topic in Kingdom Come: Deliverance's Discussion
The xml's are inside .pak files in the root directory. Not overly difficult to change yourself if you should wish. -
How to unpack the beta .pak files
Marrv072 replied to iambosh's topic in Kingdom Come: Deliverance's Discussion
pak files can be unpacked with 7zip http://www.7-zip.org/download.html -
[Request] Script for mods compatibility.
Marrv072 replied to TETRISOID's topic in Kingdom Come: Deliverance's Discussion
I was thinking something is needed as well, but was thinking more akin to witcher 3 script merger, but alas I do not know how that is coded -
Is the maximum number of perks a set number or just a sum value the game calculates from the xml's?
-
How do I edit a perk?
Marrv072 replied to Ransurias's topic in Kingdom Come: Deliverance's Discussion
edit; Already mentioned by Xylozi -
Question about KCD mods
Marrv072 replied to Niizzy's topic in Kingdom Come: Deliverance's Discussion
TheCorex; What program are you using their to view the xml's? -
[Mod Request] Archery Perks
Marrv072 replied to xyks's topic in Kingdom Come: Deliverance's Discussion
Perkaholic -
[Mod Request] No restrictions for books
Marrv072 replied to Cezarion88's topic in Kingdom Come: Deliverance's Discussion
It means that the skill on the subject matter is insufficient. i.e. your trying to reach about herbalism and it says that it means your herbalism skill is too low. If you want to remove it, I suspect document_required_skill.xml is the xml your looking for to edit in libs\tables\rpg -
Perk Activation Popup
Marrv072 replied to codekestrel's topic in Kingdom Come: Deliverance's Discussion
I suspect editing the buff.xml and removing the text from between the quotation marks would remove the popup, it only seems to be present on buffs that have a popup; e.g. buff_ui_name="buff_forester" to buff_ui_name="" And it should not show up anymore. Not tested that bit yet though. -
Cheat engine table information.
Marrv072 replied to Beriallord's topic in Dragon Age: Inquisition's Discussion
I believe the person earlier in this post was referring to this bug; http://puu.sh/gumgM.jpg Where by following the instructions in OP you get a whatever schematic you edited replicated with the "name" of the item you wanted in place of the original items name. However the schematic it is tied to does not change (please notice the right hand side still shows schematic for armor legs not for a full armor set. The result is a very broken schematic system that stops you crafting anything that has glitched - been trying to see if I can get CE to remove the schematics affected or similar ways around it.