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P4uk4

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  1. Yes it is, so it doesn't have to do anything with FC charge
  2. So yeah, I had mod like that in mind. Well, after talking to you, maybe I'll try to make it myself. Never did actually, but the talk with you made me motivated somehow.
  3. Tried that, however almost every time they exit armors and leave them randomly. Or is it some way to make them stay inside the frames indefinitely?
  4. So, yeah. There is mod that allows you to create Minutemen Guards for the the settlements. But it would be neat to have option to create Guards with bare Power Armor Frame and then interact and give them parts to create custom Power Armor Guards :)
  5. Of course, that makes sense. However, there are also mods like that one: http://www.nexusmods.com/fallout3/mods/17149/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout3%2Fajax%2Fmoddescription%2F%3Fid%3D17149%26preview%3D&pUp=1 That requires user to own another game and extract files from it. However it works much better as replacer, since, well.. it does not replace anything. So, it's like it's esp/esm only, right?
  6. Since there are so many combat armor mods available for FNV, a link to what you are looking for would be helpful. If you want to use the armor from FNV as a replacer, just manually install it in FO3 and change the file names. I mean Vanilla Reinforced Combat Armor from NV. The one that is designed from classic FO1 and FO2 Combat Armor: http://fallout.wikia.com/wiki/Combat_armor,_reinforced Replacer would be easier, true but then players would lose "normal" combat armor. That's why port with some custom location or random spawn would be nice.
  7. So yeah, it's pretty much my favourite suit of Non-Power Armor in NV and I would love to have this in my 10000th Fallout 3 play. I see that there are few New Vegas-things ports in Nexus, and to be honest I'm little shocked that this gem isn't there.
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