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Mushasil

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  1. Is there a mod that creates an animation for using drugs? Animated injections?
  2. Jade Cocoon for the PSX has some of the best music around: http://www.youtube.com/watch?v=S3BhqcAq27I&feature=related http://www.youtube.com/watch?v=NOSREhmk3lo&feature=related
  3. http://img.metro.co.uk/i/pix/2011/06/01/article-1306922774971-0C5B3DE700000578-830149_636x244.jpg As some of you might be aware, the new Carmageddon has been announced and it will be created by the original creators of Carmageddon 1 and 2, Stainless! 1 And 2 were the non-crappy ones, in case you forget! The Carmageddon community is growing as we speak with old as well as new adolescents who want to splatter organs over the pavement and crush cars against walls (and alright, we also got some bald, drunk, fat guys who still enjoy this type of thing). The Official Website is up. Including a hilarious Developer's Blog. The new Carmageddon will be released on multiple platforms, somewhere next year, hopefully before the world ends. Then again, maybe Carmageddon will be the cause of the end of the world. It'll be using an updated version of the Engine they used for Carmageddon 2. I'm sure looking forward to it, Carmageddon 2 is still one of my favorite games and because of Carmageddon I started playing GTA (or was it the other way around). With a 10 year difference between the last Carmageddon I expect to see some awesome physics, crazy powerups and plenty of blood and gore like in Carma 1. Especially due to people getting used to extremely violent games, I'm wondering how far Stainless can push it. For the people who don't know what Carmageddon is, here's a trip through memory lane, which features Carmageddon 1 and Carmageddon 2 (We do not talk about Carmageddon TDR 2000): http://www.youtube.com/watch?v=5dwbsQ0k4EY&feature=player_embedded The first concept art features a few cars which we can recognize and a well-known powerup (also check the update of the Blog): http://carmageddon.com/sites/default/files/imagecache/gallery-display/W4_1024x768.jpg - Max Damage's updated Eagle. - Don Dumpsters Plow - The long vehicle in the back looks a lot like Vlad's Annihilator - The car on the right looks like Screwie Lewie's car. - In the sketches we can see a six-wheeled truck and a gigantic Dozer - Sketches also show Cutter The blog about Screwie Lewie is here. Screwie Lewie is confirmed to come back in Reincarnation, without legs though! http://carmageddon.com/sites/default/files/blog/concept2/Screwie_FINAL.jpg And most likely other characters from the original will follow! Stainless also gave us a Media Pack with concept art, backgrounds and more, for free obviously. Here is a video of the new motion capture system which Stainless will be using: http://www.youtube.com/watch?v=QDGmb3wwvE0&feature=player_embedded Read more here.
  4. Well, what I didn't like about this is that we won't be able to use a weapon while wielding the shield, unless someone comes up with a dual wield mod. That's why I thought a glove mesh would be more suitable. I had another idea while looking at some mods with throwing stars. A weapon that uses throwing stars as ammo and shoots them at your enemies.
  5. Eeeeh? That's clearly not the same material as cars in Fallout are made of, have you tried blowing up those cars? They can't even be damaged! @ TalkieToaster - Sounds good. It's a shame you can't use a shield and a gun at the same time though. Would a new glove mesh model be able to hold a gun, while also holding a shield.
  6. Or one could simply add the object to the arm and give it a DT Bonus. (as a Glove model) I haven't checked out the Captain America shield, not sure how that one works.
  7. Now this has been in my mind for quite long and I never understood why nobody made it yet. There are tons of cars around the Wastelands, yet people only use the tires to protect themselves. Why not rip out a car door and use it as a shield?
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