I'm gonna give you some advice, and I don't mean to sound harsh - no modder has ever done a massive, DLC-sized mod by request. It's a lot of work, and most modders capable of pulling it off have their own ideas they want to implement. The reality is, the only way you'll ever get a DLC sized made is by taking initiative, starting up creation kit, and start making player homes, weapon retextures, new spells, and other random small mods that will help you learn how to use the program and eventually be able to do what you want to do. And uh, quick side-note, none of those three people fighting Alduin were Dragonborn, they were just trained in the Voice. Thank you for your advice and it wasn't harsh at all. I'm very sorry if my post confused you, but the truth is I was just offering it up as an idea not a request. That would be incredibly selfish and delusional to think a mod author capable of that would undergo it just for me lol. I would love to be able to do the things that you all can do, and this is going to sound like an excuse so I apologize in advance, I spend practically 9 out of the 12 months deployed over seas or training away from home to even think about publishing mods. I've been able to alter stats and scripts but building whole cells seems untouchable to me. I digress, I was simply offering it up an idea to start conversation. Oh and thank you for clearing that up about the people. Funny note, I've been playing Skyrim since 11/11/11 and I think I've only ever gotten to the end of the main quest once lol. I always get side-tracked and then start a new character or a mod breaks one of my saves and I start all over. That's one of the great beauties of Skyrim though. Peace p.s. Please feel free to message me directly if you wish to continue this conversation so we don't clog up this topic.