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lap202

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  1. I figure it be great if someone could get it out there. Perhaos there be a way to take the land from oblivion itself, put it in skyrim, then do all the meshes to match skyrim instead of.... well, the oblivion crap
  2. Would anyone be willing to help me out in rebuilding the world of oblivion onto the skyrim map? What I would like to see after the devkit, is a path you can walk through the mountains leading into the world of oblivion. This world would look better with the skyrim graphics, but would be made with all the things we loved from oblivion. I would at least like to get the towns and outside world added into the game. Dungeons would have to be added slowly as there are a lot. Anyways there is approximately 16 miles of space in oblivion so it would take about a year to get right. Benefits of the mod -Go explore the oblivion world if Cyrodiil once more, visit towns like the imperial city or go find an old friend from oblivion -More land = More exploration = More Game Play -Explore dungeons from the game -Don't have to worry about dragons in Cyrodiil -Perhaps do some quests from the game itself From there -You could add the world of morrowind next -Add things like oblivion gates -If you REALLY got into it, you could even do the whole story line! (Just get arrested well in the imperial city and it begins) Anyways, if someone knows how to add Cyrodiil to Skyrim, let me know!
  3. All it takes is someone starting the mod. The tricky parts will be AI mainly and showing other users equipment. Movement is simple enough and is always the easiest to code when it comes to multiplayer. Send movement value Show person Moving Update position for all users AI would require a huge recode and would be the heaviest thing on the server. If you do it wrong, you have tons of monsters sending data to the server and it causes lag as was the problem in obliviononline mod. If someone wants to do multiplayer they need to start on it in january and stay with it... else the next elderscroll will come out and no one will care about the multiplayer mod.
  4. Anything is pretty much possible... Tytanis is even talking about adding multiplayer... which be amazing if possible..
  5. With camping you could also probably include a small chest that can carry equipment and so on. Be nice for mass storing stuff to keep your weight down XD
  6. I have to admit, smithing was a great addition to the game! Couple more suggestions for living the outdoor life -Items *Targets - You see them in the game but you cant move them... I would like to be able to have one in my bag so I can drop it and target practice. Be a good activity well camping! *Dummies - Same as target. The potato sack soldiers you can hit with your sword *Sharpening stone - hone weapons when away from a smithery *Fletching kit - Use wood and metal to make arrows in wilderness. Chance of failing. Can make up to 10 arrows per bar. -Trapping *The ability to set down snares that if a rabbit, fox, or other small animal runs on, it catches and kills the animal. You just have to come back later to retrieve the kill. Meaning I think the game already has snares in some dungeons, I don't think this be that tough.
  7. I just went back to a later save... problem was the guards weren't excepting my yield and then I killed them all....
  8. Someone should make a mod with new npcs to follow you... that way you can get 5 or 6 followers.
  9. Yeah, I just get annoyed when fishing is just swimming and hitting space when you see a fish... I would love to actually see the pole and so on.
  10. If you also check out metacritic, skyrims ratings are number 1 in all consoles! It is smashing MW3s 3.1 user rating with a 9.1.
  11. Well I have put a lot of playtime into Skyrim in the past couple days and have found a few systems I think would be great for improving your experience with traveling in skyrim. When your walking by the river and shoot an elk, there is really no benefit meaning the hide is cheap enough. You continue on and decide to go fishing... well why do I have to jump in with the fish? I don't have the knowledge to make this on my own so I am hoping someone else would be willing to work on something like this. My ideas -Improve hunting *Animals would roam more than they currently do *Animal loot (Hides, meat, and so on) would be worth more. This way if you wanted to make a decent living off of hunting you could. *Add items like animal calls (Be wooden and have to fit in with game). When used animals in the distance would have a chance of walking near you. *Add hunting items (Decoys?, blinds, treestands?, so on) *Post suggestions and I will add them! -Fishing *Fishing poles! Can be cast into water and fish would have a chance of seeing and going to the cast location. Once a fish bites, you have to hit the left mouse button to reel it in. *Different baits for fishing. *Ability to use bugs you harvest as bait! *Fish loot would have a slightly higher value (Make fishing a possible income) *Post suggestions and I will add them! -Camping *Pitch a Tent with a bedroll in it *Set up a fire *Set up sitting areas around the fire *Ability to cook on fire *Fire runs on wood, so you need to bring enough wood else it goes out *MOST animals and monsters won't come near the camp when fire is lit. *Post suggestions and I will add them! -Other Ideas *Treasure hunting (Shovels now let you dig for random trinkets) *Post suggestions and I will add them! Scenarios - How it would all fit together #1 - You are a fisherman and need to catch enough fish to pay for bait expenses. Your attacked by monsters well fishing and it is causing your income to drop. So you set up camp at your favorite fishing spot and start a fire. Now monsters are cautious/scared and bug you less. You are than able to pay for bait and get a better fishing pole with the extra money! #2 - You have Elk in the distance but they aren't moving towards you. You use your elk call and get one to walk with in range of your hunting bow. You let an arrow fly and hit the target. You go get your hide, meat, and arrow. you then sell the meat and use the income to buy more arrows. After a couple days of hunting elk, you have enough hides to make your self new clothes! #3 - You are on a long walk to an undiscovered location and feel like taking a quick break from walking. You then set up a tent, put a fire out side and roast marshmallows knowing monsters won't be bugging you. You then go to sleep in your tent and once you get up, you start out again with a slight speed bonus from the good sleep. Overall, I would like to see the chance for outdoors men to make a living through their environment. Whether that is fishing, hunting, gathering, or so on. If you have other ideas to make living in the wild fun and a decent source of income, just post below and maybe one day someone will make the mod!
  12. Well delphi is an important person on the main quest story line and after I killed a chicken in riverwood... she tries killing me whenever I see her. So now I cant talk to her to progress with my quest... disapointed they didnt see this in initial testing of the game during alpha and beta phases.
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