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Posts posted by burninheaven
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Hello,
I just started making my mods standalone using Skyedit, and I make armors by copying a similar, existing armor and modifying it's parameters. After a lot of looking and searching the web, I can't find where I specify the gnd (or the inventory mesh representation) for my armors. They always just get the gnd mesh and texture of the original armor I copied from.
If anyone knows how I can make this work, I would really appreciate it.
Thanks!
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http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=3953
make sure you get the OOO_133_Complete OMOD version or the OOO_133_Complete EXE version.
Depending on where you got your OOO it could be a bad package, or a patch of OOO.
I know this is late, but Thank you for your help :) Seems like the top option, in that link (where I originally downloaded it) is pretty much the same file size as teh complete version. Easy to get confused I guess. Thanks again.
How to specify GND nif for an armor in skyedit?
in Skyrim LE
Posted
At least now I know I didn't overlook something. Thanks a million for your help! I'll try and learn the record structure.