There's a few features I'd love to see added to the settlement building aspect of the game: 1. More NPC's with backstories who can be recruited for specific functions, like engineers who will use resources from the workshop to repair your damaged machinery. It seems silly that all these settlements would be so dependent on you to keep them functioning. They could have their own terms for joining, some could be refugees grateful to pitch in, some for hire, some perhaps doctors of dubious credentials no longer welcome in other settlements. (I know that you can assign doctors, but it would be nice to recruit someone with "prior medical experience" rather than a random settler.) The Fallout Shelter game allowed you to recruit special settlers with high ratings. Perhaps there could be runaway synths, defected coursers or independent assaultrons to add to the defense rating. A world of possibilities... 2. Planters to grow your own various wild herbs and mushrooms scavenged from the wild- what chem lab or research center could be complete without a steady supply of specimens? 3. Dead bodies can be removed-broken down to use for bone meal and fertilizer. Failure to do so may attract wildlife, mainly packs of wild dogs whose function in the ecosystem is to scavenge for corpses. Check this one off the list: http://www.nexusmods.com/fallout4/mods/6497/? 4. Flat walls with door arches that can have a door snapped or flooring placed in front to allow interior room division or second-story entryways. 5. Recreational items that increase settlement happiness (adding a similar rating as the shops to items that already exist in the game like pool tables, chessboards, sporting equipment etc) 6. Placeable drinking fountains that count towards water resources. 7. One last really dumb idea I came up with - Scavenged sports equipment can be assembled to equip a recreational sportsball team for your settlement. I'm not sure what would necessarily be involved in this, possibly nothing more than a requirement quota and occasional notifications with periodic updates and boosts to happiness. "The Sunshine Tidings Groovybots win the big match against the Taffington Fishcakes! Villagers celebrate." Or perhaps a menu allowing you to arrange a match event to commence in the next few days with a temporary penalty to production. Totally ridiculous I know, just an amusing thought.