Jump to content

xdustsmile

Premium Member
  • Posts

    3
  • Joined

  • Last visited

Everything posted by xdustsmile

  1. In response to post #36264185. #36272420, #36280400, #36281620, #36294745, #36295480, #36307360, #36313620, #36340025, #36344490, #36347635, #36348020, #36368590, #36372830, #36372990, #36373850, #36382245, #36384055, #36384285, #36385985 are all replies on the same post. Seriously....? Yes. Seriously.
  2. To start, I'm a newb looking to get into modding as a hobby. I'm just now starting to look into the system itself and how things work, looking at all the wikis and all that. But I've already decided what I want my first mod to be: a companion mod. I like the CM Partner and Companion Share and Recruit mods, the systems are great. But I've always wished for more depth. Most CM partner mods are pretty much a face and a name and thats it. What I'm looking to do is sort of compile the attributes of other modders' excellent work. I'd like to take an in-depth quest/relationship system, a la SultericDrums' Saerileth/Viconia, except more lore driven. I want them to look as good as some of Radnurag's, Divine Avenger's, 4GVN's, Gonzoguns', Xtudo's and Urrl's work. I want streamlined AI, like Emma's Vilja, except there will be male and female companions and I'm not sure if it will ever be voiced or have the same amount of dialog. Specific combat styles like with Krisis1451's Midas Companions. Then take it all the way adding new areas (thinking of Valenwood/Summerset), a continuing storyline after you've gone thru all the introductory meet-so-and-so quests, and new gear/items/spells. I want to make something for those of us who have modded up a completed game - so it would be something involving the Fourth Era with provinces revolting, increased banditry, political intrigues, and all sorts of things that would happen to a crumbling empire. Maybe even throw my own spin on the sacking of the IC by Titus Mede and/or the Thalmor retaking control of Valenwood/Summerset. Of course, its all just words and the reality of this dream project is quite ambitious. Its easier for me to start out with the companion side of the house and develop as I gain experience, dissecting other mods first like CM Partners and Companion Share and Recruit and basing my mod off of those, but the mod attributes I'd like to include seem not to be entirely built off those two base mods. LONG STORY SHORT: Are there any other companion mods to which I could learn the scripting of other than Blackie's and Toaster's (and the modified/edited versions)?
  3. Yeah, but female children will have boobs. This thing that Slygothmog mentioned with HGEC AA, A, B can simulate female children growing up. I need meshes for NPCs with clothes for those body types (and permission from author to use it). Also, the problem is the size of the head to the rest of the body, because children have slightly bigger head. There are also other proportions that are different in children than in grown people. It would be nice if someone solved the whole issue. I remember this one mod that adds children and more NPCs, but I forgot the name. I don't know if author used some special meshes or just resized the body. However, I can't find it. Changing size is option for male children. Didnt read thru the entire thread. Probably already mentioned, but a good mod with satisfactory looking children would be Modem's City Life. It had these groups of children running around in every city. They didnt have huge boobs or anything, though I never really paid much attention to their specific proportions, since you rarely interact with them. Most of the time they just scowl at you and tell you that they "cant talk to strangers." I never make "Good" characters so I'd guess thats why.
×
×
  • Create New...