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zetsupony

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Everything posted by zetsupony

  1. The system is one animation per set for all throwing weapon types, everything from frags to molotovs to throwing knives, its not possible to have anything more detailed then a simple generic toss. As for a belt fed LMG, I can probably jury rig something up that acts like it should, or at least at least looks better then having it static. But that said I'd only go through that pain in the ass ordeal for something truly special, I'm talking a fully modular M60 with fantastic models and textures made for F4, from the Vietnam model all the way to the E6 with as many attachment options as possible. That's the only thing I'd really be willing to try it for but the odds of getting that stuff are slim to none haha, so I wouldn't get hopes up. How would the MG3 or HK21E sound?
  2. Did you ever consider making the LMG version (L86A1/A2) of the L85 series of rifles? As it would only make you add a few more parts. And maybe the 60 round magazine, if you have done extended mags for the L85 already.
  3. Hell if you're making the MP5(9MM) and the CETME (7.62x51mm NATO), you should go ahead and also add the HK33 (5.56x39). That is after all if you decide to hit that line up. Not only would the animations be easy on Hitman (since it would pretty much be the same thing), but the assets would be easy on you as mentioned above. While at the same time you could hit all three fields of a battle rifle, assault rifle, and a submachine gun.
  4. You could scratch the G3/CETME itch and the MP5 itch at once, seeing as they're based on the same trigger pack and a very similar upper receiver. Given you can gate mods based on which ones are installed, you could sweep the G3/HK91/MP5 lineup with one weapon that has the regular amount of mods and 3 lower receivers that swap calibre and allowed magazines (maybe only have one or two magazines maximum available for each calibre to keep things simple). Would mean people could build frankenguns like a G3/MP5K hybrid, but given you can set the modifiers to recoil and such it'd be possible to make it suitably dumb.This is what I was hoping for honestly. Would be really cool to get the whole family, but only after the "main guns" are finished.
  5. I don't want to beat a dead horse, or anything. But, was the G3 (or any of its clones) ever considered? I ask this because it was in previous games, and nobody has added it properly into the game. Sorry if this has been answered before, but I haven't seen it asked before. Thanks Antistar! Keep up the good work.
  6. Ya, i know. I thought that was a good choice, considering the only other option probably could have been the Saiga. But, the USAS is way better. Anyways keep up the good work fella's. I wish y'all much luck on the road ahead.
  7. I know this is probably a stupid question. But, was the Pancor Jackhammer ever thought about to be featured in WARS? Because of it's history in Fallout and needing something to replace the Combat Shotgun. It probably doesn't matter much now, but I'm just curious. It was personally my favorite shotgun in the series, and loved it when Millenia added it to NV. Also can't wait to play the mod. Looks really good, and obviously a lot of hard work and dedication is being put into it.
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