Hello there, The last years I spent learning tools like Blender, Substance Designer & Substance Painter. Now my dream would be joining the team behind an ambitious project like that of Fallout London. One such project could be a Fallout-ish mod. It could be located on the ruined moon 'Fallout' satellite of the 4th planet in the Radience system ;-) And it could be both: An origin story for the player character or a quest line to be discovered on one's journeys; Design wise it might be an interesting challenge as that mod would still be set in the future. So instead of 1970s cars and architecture one would probably find lore friendly, but ruined NASA-Punk objects. But much stuff might be more 'retro' from that future's perspective. One example: The hunting rifle of Fallout 4 that is based on a WW2 rifle could be instead be based on what we consider modern nowadays (like the Merkel Helix). It is just an idea an I am for sure too inexperienced in game design to push something like that. Maybe said Rifle could be a nice and more realistically achievable project for me personally first. But I would like to hear your opinion on such a DLC mod. Would you like to see a lore-friendly interpretation of Fallout in Starfield?