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LIQUIDXyraz

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  1. Wow, well that's pretty helpful, thank you. I am using a Mod manager, does that affect it in any way? Do I still create the said folders in the skyrim data folder? Sorry I can be dumb at times. Just asking because after i finish my mod i want to do a clean re-install of skyrim and all the mods I'm using due to a bunch of testing that pretty much messed up my game, it was intentional. Thanks again
  2. Hello friends, call me Xeyth. I'm pretty new to skyrim mod developing, I've been modding my game for a few years now and using all the tools like LOOT, TES5Edit, Wrye Bash, FNIS etc...whatever, I mostly understand these, at least the basics. So I recently started working on my own mod and i wanted to incorporate a few assets from other mods into mine. Learned a bit of creation kit and papyrus to start off. Basicly what i can't figure out is : Can I use another mod's assets into mine without having that mod active in my load order? There's a cell in that other mod that i like the way it's built and I am pretty sure it has custom assets and scripts to it. I want to sort of copy it to my mod or something and have a doorway leading to it. Also I want to edit it after I manage to link my house mod with that cell. And the original mod can't be active in my load order. Sorry if I sound delusional, I'm new to this. But I will put in some time to learn. Thanks in advance.
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