Obviously, if you're going to go changing the AI Packages for every NPC, your mod will conflict with a lot of other mods, but you could probably just implement this as: 1) User Presses Key 2) Evaluate Threat Ratio (http://geck.bethsoft.com/index.php/GetThreatRatio) 3) If threat ratio < 0.3 drop all items, set AI Package to Flee, evaluate package (evp) Should be fairly simple to implement (though you'll need FOSE to use the keypress) For being able to outright threaten people, I think for that your best bet would be to add a new conversation topic for "Give me your clothes, your boots and your motorcycle", evaluate the threat ratio, if > 1, they start combat with you, if it's < 1 they raise alarm, if < 0.3, drop all items. (-- Adding a conversation topic for "everyone" shouldn't be too hard or conflicty :)) I think that's everything you wanted...