I'm not an idiot, I know what they mean. I just don't what all of the values actually do. As I've said, what I want is an alpha gradient as per texture. I've now changed the flags to 4332 (Scr Alpha, inv scr alpha, greater, no testing, threshold 128, if you must know), since I read that Enable testing kills gradients. I also unticked alpha test in the material editor. The problem still persist. Depending on what I change, I get No gradient, just a clean edge between fully transparent and fully opaque or alternatively the thing is completely invisible or has no transparency at all. I've managed this several times in the past, modding Skyrim and Oblivion, but I forget things. I feel like I'm getting close...