Jump to content

darknecron

Supporter
  • Posts

    10
  • Joined

  • Last visited

Nexus Mods Profile

About darknecron

Profile Fields

  • Country
    United States
  • Currently Playing
    Fallout 3 and Borderlands.
  • Favourite Game
    At least a dozen.

darknecron's Achievements

Apprentice

Apprentice (3/14)

  • First Post
  • Collaborator
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. Did you ACTIVATE the mods after you added them?
  2. And that's why "Animal Cops" don't carry firearms. The SPCA couldn't afford all of the ammo that would get used. People that willingly bring such pain and suffering to any sentient being(s) need to be removed from the gene pool, but unfortunately the law system is not based on right, wrong, and true justice...god I wish it was.
  3. With 3 dogs and 8 cats, I feel the exact same...but if I were to watch such a video, I'm afraid that I would be the one going on a murderous rampage.
  4. WARNING: This link contains an extremely graphic image that will be disturbing to...well, everyone. Do not click it if you have a weak stomach (you may vomit) or are an extreme animal lover (as it may cause you to go on a murderous rampage). Pure f***ing evil. Short description as a warning: Some kids placed strong firecracker in the mouth of this animal and made sure he could not open it. The world is like this. To these kids it must have been a macabre fun for a few minutes and then they continued with their life like nothing happened. They can burn in hell for what they did, and given the chance, I would deliver them.
  5. Either that or just a mod that prevents souls from filling gems outside of their category...
  6. Don't you hate it when a lesser soul gets stuck in one of your grand soul gems? WHAT IF there was a mod that allows more than one soul to occupy a soul gem if the souls are less than the soul gem's rating (if a greater soul gets put in a grand soul gem, the soul gem will have a greater soul until another greater soul is captured in it...then the two greater souls will combine into a grand soul). A mod like this would make it impossible to waste a soul gem via capturing a less powerful soul in it, as more souls could be captured in it until the gem is filled to it's rating. Good idea?
  7. Both Morrowind and Oblivion quite extensively. A mod like this would make multi-classers more effective. You can't equip a spell AND a two-handed weapon. You can't equip a spell AND be dual-wielding melee weapons. You can't equip a spell AND fire a bow. You can't equip a spell AND a melee weapon with a shield. This would essentially allow you to add a any offensive spell effect to any physical attack that you wish without having to go through the enchantment / create poison process, but at the cost of mana. I can see this being covered by the enchanting / alchemy, but it would just add another combat option.
  8. Well, apparently this is already covered in enchanting. :P So...I'm just a nooby noob.
  9. The ability to imbue your melee weapon(s) or bow/arrows with elemental/weakening spell effects. Melee weapons: -Requires a level of 25 or greater for the melee weapon's skill and a level of 50 or greater in the spell's school. -Once the melee weapon's skill is 50 and the spell's school level is 75, the imbuement has the two-handed spell's effect. -Imbuing the weapon has the spell's mana cost and maintaining the imbuement drains mana over time. -The imbuement applies the spell's effect to the target (along with the melee weapon's damage). -Imbued two-handed weapons have an amplified effect. -Sneaking/roaming with an imbued weapon dramatically increases your chance of being spotted. Unarmed: -Same as melee, except the weapons are your fists and unarmed replaces the weapon skill. Archery: -Requires a level of 25 or greater in the archery skill and a level of 50 or greater in the spell's school to imbue your arrows. -Requires a level of 50 or greater in the archery skill and a level of 75 or greater in the spell's school to imbue your bow. -Imbuing your bow and/or an arrow is done as the bow is drawn and has the spell's mana cost. -The imbuement applies the spell's effect to the target (along with the bow&arrow's damage). -Holding the bow drawn while an imbuement is active drains your mana. -If both your bow and arrow are imbued with the same spell, then the arrow carries the effect of the two-handed version of the spell. -If your bow and arrow are imbued with different spells, then the arrow carries the one-handed effects of both spells. -Drawing your bow while an imbuement is selected will dramatically increase your chance of being spotted (ie: your bow & arrow are glowing with magical fire) whether you are sneaking or not. Firing the bow while the arrow carries an() imbuement(s) has an even more extreme effect (ie: bolt of fire streaking towards your target).
×
×
  • Create New...