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duberdicus

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Everything posted by duberdicus

  1. Thank you very much. I'll give a look to the textures' size and later I'll say if I sorted it out or not.
  2. Hi everyone. So I just got into modding. The game is great but I wished to improve the graphics a little bit. And does it look gorgeous this way! Currently I'm using Skyrim HD - 2k textures + Skyrim Flora Overhaul, and while the game doesn't stutter with Skyrim HD alone it does with Skyrim Flora Overhaul . I believe this isn't a matter of my computer being slow, though. I have 6gb DDR3, a HD4870 1gb GDDR5, and an i7 920, using Very High graphics settings. I do not feel like the game is being slow. It just "stutters", as if it is loading textures all the time. I don't know. It certainly doesn't feel like "lag". Could anyone give me a few hints? All the Mods are updated and so is the game.
  3. So I'm pretty sure I've installed the OBSE and the OBGE (and the optional extras) correctly, even that configuration item on the miscellaneous part of my inventory shows up, but as soon as I close the inventory nothing shows up. I checked the console after I've done that and it tells me that the "shaders" were loaded. Dozens of them. But nothing happens. I've read somewhere that I should create a shaderlist.txt in the shaders folder of Oblivion/Data, which I did, and that I should paste the complete name of the shader (and the extension) over there, which I did as well - but still, nothing happens. This is driving me nuts. Could there be anything wrong between my computer and the game? I have a ATI HD4870. (I'm guessing that's all that matters)
  4. Well, could you at least direct me to some place where I could ask for help with this problem?
  5. Sorry for the delay, but I was away for 4 days. Anyway I tried that (creating that merged patch and using the FOIP) and the problem wasn't fixed. Here's my new mod load list. Fallout3.esm Anchorage.esm ThePitt.esm BrokenSteel.esm PointLookout.esm Zeta.esm CRAFT.esm CALIBR.esm FO3 Wanderers Edition - Main File.esm Mart's Mutant Mod.esm CRAFT - Activation Perk.esp FO3 Wanderers Edition - Main File.esp FO3 Wanderers Edition - DLC Anchorage.esp FO3 Wanderers Edition - DLC The Pitt.esp FO3 Wanderers Edition - DLC Broken Steel.esp FO3 Wanderers Edition - DLC Point Lookout.esp FO3 Wanderers Edition - DLC Mothership Zeta.esp FO3 Wanderers Edition - Alternate Travel.esp FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp FO3 Wanderers Edition - Optional Worn Weapons.esp FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp Mart's Mutant Mod.esp Mart's Mutant Mod - DLC Anchorage.esp Mart's Mutant Mod - DLC The Pitt.esp Mart's Mutant Mod - DLC Broken Steel.esp Mart's Mutant Mod - DLC Point Lookout.esp Mart's Mutant Mod - DLC Zeta.esp Mart's Mutant Mod - FWE Master Release.esp My Merged Patch.esp Total active plugins: 29 Total plugins: 29 It's a shame this isn't working, I was enjoying this so much :(
  6. Sorry for the double post but it really pisses me of that I can't play well with this problem:( does anybody know how to help me? I noticed that some guns, for example, the FN FAL, also don't appear. But some other custom weapons, from FWE I guess, appear. Here's the load order. What am I doing wrong? Anchorage.esm Fallout3.esm ThePitt.esm BrokenSteel.esm PointLookout.esm Zeta.esm CRAFT.esm CALIBR.esm FO3 Wanderers Edition - Main File.esm Mart's Mutant Mod.esm CRAFT - Activation Perk.esp FO3 Wanderers Edition - Main File.esp FO3 Wanderers Edition - DLC Anchorage.esp FO3 Wanderers Edition - DLC The Pitt.esp FO3 Wanderers Edition - DLC Broken Steel.esp FO3 Wanderers Edition - DLC Point Lookout.esp FO3 Wanderers Edition - DLC Mothership Zeta.esp FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp FO3 Wanderers Edition - Alternate Travel.esp FO3 Wanderers Edition - Optional Worn Weapons.esp FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp Mart's Mutant Mod.esp Mart's Mutant Mod - Hunting & Looting.esp Mart's Mutant Mod - Natural Selection.esp Mart's Mutant Mod - DLC Anchorage.esp Mart's Mutant Mod - DLC The Pitt.esp Mart's Mutant Mod - DLC Broken Steel.esp Mart's Mutant Mod - DLC Point Lookout.esp Mart's Mutant Mod - DLC Zeta.esp Total active plugins: 29 Total plugins: 29 Thank you, and please, try to answer me:/
  7. Hello. First of all I'd like to congratulate you for the great community you seem to have built over here:) I'm having a problem with my MMM mod. I have it and FWE installed, and I'm not sure which one's responsible for it, but pistols (the only I noticed so far is the .552 pistol) and super mutants don't seem to show up. In the case of the pistols, there's a red sign with an exclamation mark floating around my character whenever I old one in my hands. But the Super Mutants don't seem to show up. I see their hunting rifles but not them. Since I wasn't familiarized with modding in Fallout3 I installed the game in the default directory (that is, program files), and now I read that it might cause problems. Could this be the reason? I also downloaded that "trog invisible fix" for MMM, but nothing was fixed. What is the solution? If I have to reinstall the game how do I preserve my save files? Thanks.
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