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NGamma

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  1. I have a bug that I hope to fix with Respector, maybe someone can tell me if it works and if so how? I have finished the Into and the quest “Automatic Love”. Actually I should now drive over the bridge from Watson to Westbrook. But every time I try to do that I get a message: “You should turn around. There's nothing out here for you...”. If I keep driving, I'm always put back. Is there a solution for this with the Respector or with the Console?
  2. In the mission "The Heist", V puts on a suit in the outfit slot from the ride with Delamain to Konpeki Plaza and locks all the equipment. My problem is that all parts of the clothing remain visible and thus clip through the suit. Is this a problem with the new equipment system in 1.6 or are there mods that could be responsible for this? I've always played with a heavily modded cyberpunk, but this is the first time I've had this problem. Has anyone ever had this problem and can tell me which mod was responsible?
  3. Since Mass Effect Andromeda unfortunately doesn't have a Walk Toggle button, I wrote a small script with AutoHotkey that enables Walk Toggle. Unfortunately, I always have to start this script manually. Hence my question. Is there a way to start the script file with Frosty or when MassEffectAndromeda.exe is started? It would also be nice if the script would stop as soon as the game is closed.
  4. Hello, I last played Cyberpunk 2077 with patch 1.5. There I have compiled a long and also together working modlist. To install these mods I use Vortex. Some of these mods have already received an update which I have also installed. Other mods are supposed to still work with 1.6 without update. As far as I understand it, all mods must now be in the new mod directory. Then my question, is that right? and how do you do that correctly, so that the file fard is correct? Is there any way that Vortex can do this for me automatically? Best regards NGamma
  5. Hello, as the heading already says I am looking for the nif location of Blood Eagle leather jacket and jeans located. According to fandom, it should be under Clothes/GreaserJacketLeather/BloodEagle. I have already browsed the SeventySix - Meshes.ba2, but there is only the normal GreaserJacketLeather and no BloodEagle folder. And to edit the nif of the GreaserJacketLeather clothing, changed only this and not the BloodEagle version. Can someone tell me in which bsa and where exactly in there the clothes can be found?
  6. Hello, as the heading already says I am looking for the nif location of Blood Eagle leather jacket and jeans located. According to fandom, it should be under Clothes/GreaserJacketLeather/BloodEagle. I have already browsed the SeventySix - Meshes.ba2, but there is only the normal GreaserJacketLeather and no BloodEagle folder. And to edit the nif of the GreaserJacketLeather clothing, changed only this and not the BloodEagle version. Can someone tell me in which bsa and where exactly in there the clothes can be found?
  7. CDPR doesn't intend to completely remove the cyberwar and especially the arms, but only to replace them. With the mod "Unequip Cyberware" all cyberware can be removed, but the arms of the character keep the look of the last equipped cyberarms. Is there a way to remove the look of the Cyberarms from the character's arms and get back the normal human arms?
  8. Hello, I have a 21:9 monitor and the game works fine on it except for 2 things, the main menu and the photo mode. Both of these things are in 16:9, which doesn't bother me with the main menu, but the photo mode is a different matter. In photo mode, the screen and the menu are 21:9 but the cursor can only move on a 16:9 screen so the outer menu buttons can't be reached. Is there a fix or mod for this?
  9. I play Skyrim SE with the light mod ELFX and some ELFX patches for the mods I have installed, like JK's City of Skyrim and JK's interiors. I made myself a bashed patch with Wrye Bash and found that in cities or outside of them the light flickers when I move the camera. The light doesn't flicker indoors. When I deactivate the Bashed Patch this doesn't happen. How can this be, I thought a bashed patch was supposed to resolve conflicts, not create them? Can someone help me create a new bashed patch that doesn't have this problem? My load order And yes, I know I have a lot of mods installed, but the game runs great otherwise.
  10. I play Skyrim SE with the light mod ELFX and some ELFX patches for the mods I have installed, like JK's City of Skyrim and JK's interiors. I made myself a bashed patch with Wrye Bash and found that in cities or outside of them the light flickers when I move the camera. The light doesn't flicker indoors. When I deactivate the Bashed Patch this doesn't happen. How can this be, I thought a bashed patch was supposed to resolve conflicts, not create them? Can someone help me create a new bashed patch that doesn't have this problem? My load order And yes, I know I have a lot of mods installed, but the game runs great otherwise.
  11. I really like the white top and these pants in the picture. With the top I am 100 percent sure that it is a mod with the pants not really. Can someone tell me what mods it is and possibly where I can download them?
  12. Hello, I do not know if I am here in the right forum section, if not I apologize. I have since today the problem that when I click on the mod manager download button of a mod I get the following message: This file does not have an app associated with it for performing this action. Please install an app or, if one is already installed, create an association in the Default Apps Settings page. Yesterday I was able to download mods for Skyrim SE with Nexus Mod Manager 0.81.10, but today I get this message and I don't know how to fix it. Maybe as a little help, I have had in the meantime the ME3Tweaks Mod Manager connected to the Nexus side. However, I have the ME3Tweaks Mod Manager already deinstalleirt again. Can you please help me fix the problem?
  13. The FINIS program tells me: You can DRASTICALLY increase the number of your animations with these tools: Animation Limit Crash Fix (Skyrim SE and LE), SSE Engine Fixes (Skyrim SE only). Since FNIS doesn't know anything about your installed tools, it will still warn you at the original limit. However, if you use these tools, the warning can be turned off (FNIS.ini: "LoadCTDCalculation=0"). And I would like to set LoadCTDCalculation=0 in the ini, but I can't find the ini anywhere, only a Fini.ini0. And if I change something in it, it does nothing, even if I change ini0 to ini. Where can I find the ini file now in which I have to make the change?
  14. Hello, I am currently working on porting an armor from Skyrim LE to SE. The esp and bodyslides have not been a problem so far, but I have encountered a textur error that I don't know how to fix. The armor has only one mesh, but several color variations. The normal version of the chest armor looks like this: https://ibb.co/QDCjgGP If I put on a different color variant of the chest armor, it looks like this: https://ibb.co/ssKNkpm To me, it looks like the texture of the rest of the armor parts is somehow loaded on the skin. Can anyone tell me what the problem is and explain how to fix it?
  15. Hello I would like to convert a BHUNP armor to CBBE. For this I am looking for a BHUNP or UUNP to CBBE reference for OutfitStudio. Unfortunately, I did not find any by googling in a hurry. Therefore I hope for your help.
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