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LanceJZ

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Everything posted by LanceJZ

  1. Woot! Two part authentication! That is great that is a planned addition. That makes me so happy. Thank you for being so honest and outright consise with the community! This is such a rare thing for many sites. (FB Uhm, cough). It is not something I'm used to. Love this place.
  2. That looks great! I just found this thread and can't wait for the beast feet! :D Thank you so much for doing this. The only thing is the claws, they look un-natural on a feline, having them out all the time.
  3. As far as I've heard it is more aimed to feed the sexual preference of some zoophilc players and is one of the reasons that "social get-together game" makes me wonder how much the internet f*#@s up the human psychological health. So pretty much like the Skyrim Nexus, yes. :v Well, nice that you added your thoughts on that, too bad you don't know what you are talking about. LOL
  4. Thank you! I'll mess around with this more tomorrow, its my bed time, thank you so much for the information!
  5. Ah, well, it may have been you looked at it so quickly the images had to refreshed at where I had posted them at. I see you posted about it as I was editing my post. This is my first post using images. Maybe my first every post here, I don't remember. I'll check out those settings, it is getting late for me too, thank you so much for giving me some information. I look forward to further information on that. :D Thank you again for the help!
  6. What missing images? I can see them just fine, please look again. I can't even get the texture to show up, so I'm not even that far. I'll tackle that when I get to that, right now I'm worried about this, one thing at a time, please. start by posting these missing images. :tongue: You don't need to copy anything across nifs if you are exporting from max, but you're trying to do a head.. like an actual head. Well that comes with some head bashing, the model side of it is no problem, but all the facegen is basically a nightmare.
  7. I've been working on this for some time, I'm trying to make a custom character for Fallout New Vegas. I've been able to export it from Max to NifSkope, and it looks good. Here are some screen shots. This is where I copy parts of the head nif from Fallout NV http://image.yogile.com.s3.amazonaws.com/msn0hify/nejobaywiptrye3dh66gyn-large.jpg This is the head model with texture in NifSkope http://image.yogile.com/msn0hify/nejobaedysrychg8oznsbu-large.jpg The block order does not match, but when I attempt to change the order inside the 0 NiNode block, they revert back after saving the changes. I don't know if this is why the texture does not appier in Geck, or not. The texture looks nothing like it does in Nifskope, its all brown, and odd looking. This is what it looks like in GECK http://image.yogile.com/msn0hify/nejobarishv5xyezh0u7de-large.jpg You can see what settings I'm using in the Nif Exporter for Max, I'm at my wits end. I've searched and searched the web for hours for answers, but I'm unable to find any. I'm willing to post any files you may need. Please help, thank you for your time.
  8. Hi, I am building a companion (follower), I got what I put in it so far working, the basics, (Melee / ranged, close / far, wait / follow, trade, using the wheel. Open backpack, go home, goodbye in dialog.) there is just one little thing that wont work. I've got the default Goodbye always showing up, under my 'Goodbye' so that it lists two choices for goodbye. I have my 'Always on Goodbye' set with no conditions, and at the top level with Goodbye checked. Yet the default still shows up on the bottom of the list in the prompt. Even before she is hired. I've read the Wiki on this, and it is not clear what makes the default goodbye go away, just that you need one. Sense the default goodbye does not change the variable to that makes the wheel dialog not show up in the chat dialog, none of the wheel stuff works if you select the default goodbye. If I can't figure it out soon, I'll release my mod it the way it is, and hope someone points out the issue for me. If someone asks, I'll post the mod in the forum. Thank you for your help, this is my first mod, it took me a long time to figure this stuff out, wish there were more resources on this that were a bit more clear. I have a story written up that I hope to get done, I'll have my mate voice the female and I'll voice the male NPCs. Edit: I got it working, however I don't know how. I changed the Follower topics for the wheel to not on top, and took away there goodbye flag. I'm not sure that was why, or not. Thank you in advance for any help.
  9. Just another reason I love Paint.NET, sense they don't make a Photoshop x64 plugin for DDS files, well here I find out Pain.NET works already, and I don't need to worry! This would be why one donates money to the maker of Paint.NET, because he is so awesome. Adobe can Bite me.
  10. The Starfox mod seems to be missing, does anyone know what happened?
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