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Jordo141

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  1. Seems very logical. COL? Do you mean Climates of Tamriel? Thanks.
  2. I just realised that when I was cleaning some mods using TESV Edit I did everything incorrectly by doing everything all in the one go. I'll clean them properly this time and report if things work out.
  3. No need to frown, that's a good thing :) Phew, not so bad then. So I downloaded Wyre Bash there and I had a look through the readme, but I haven't a clue of how to use it at all D:
  4. I am seeing this mistake in many of the load orders that have been posted. I am not entirely sure why because the author of CoS stated in the mod description the importance of using just one optional plugin. If you want the cloaks to be craft only, use the 'player only' option. If you want NPCs to have a chance of spawning with cloaks, except imperial legion, use 'no imperial.' If you want all NPCs to have a chance of spawning with cloaks, don't use any of the optional plugin. Default plugin with Wrye Bash will do. 4) Moonpath to Elseweyr has been reported to cause issues. Apparently, the mod author's advice is to enable the mod only when you want to play it, and disable it after you are finished. 5) Did BOSS report any unrecognized esp's? Thanks, very informative post. Regarding #1 I doubt it's my actual rig because for the brief moment of being about to play atm everything is running smoothly at at least 60 FPS, the crashes basically come out of nowhere with no sign of performance dropping. I tried everything there on lower settings to be sure, and no success there. I'll download Wrye Bash and merge these mods and give it a try. Hmm, I've had Moonpath on different saved games for a while now and it has never caused issues... I'll disable it for the minute to make sure. There's no unrecognized esp's according to BOSS :/
  5. Sure; here it is with the SoS mod taken off: Skyrim.esm Active Update.esm Active Dawnguard.esm Active Bash Tag suggestion(s): {{BASH: Delev, Relev}} ClimatesOfTamriel.esm Active moonpath.esm Active SPIKE.esm Active HighResTexturePack01.esp Active HighResTexturePack02.esp Active Chesko_Frostfall.esp Active Better Dynamic Snow.esp Active ClimatesOfTamriel-Interiors-Warm.esp Active Birdsofskyrim.esp Active People Have Torches.esp Active SkoomaModKidduffah v1.0.esp Active AdventurersAndTravelersLight.esp Active Chesko_LoreBasedLoadingScreens.esp Active SkyUI.esp Active iHUD.esp Active Cloaks.esp Active Cloaks - No Imperial.esp Active Note: Use only one cloaks*esp Cloaks - Player Only.esp Active Note: Use only one cloaks*esp HBetterBows.esp Active hothtrooper44_ArmorCompilation.esp Active Bash Tag suggestion(s): {{BASH: Delev, Relev}} Matys Mithril armor Enhanced.esp Active Dr_Bandolier.esp Active moonpath_questdata.esp Active Quest_NoMercy.esp Active Pirate Sharphook.esp Active Quest_SeaOfGhosts.esp Active Sevenkeys.esp Active Taverns.esp Active AchieveThat.esp Active Immersive Weapons.esp Active Bash Tag suggestion(s): {{BASH: Delev}} dD - Enhanced Blood Main.esp Active dD-Dawnguard-EBT Patch.esp Active WeatherMaster.esp Active SeeYouSleepByMadmole.esp Active SkyRe_Main.esp Active Bash Tag suggestion(s): {{BASH: Relev, Delev}} Warning: The SkyRe has many conflicts with other mods. Please read the readme before playing with mod. This will prevent many problems. Read it here. Requires: Skyrim -Community- Uncapper for full perk functional Note: If lockpicikng is not work then try to delete 'interface\lockpickingmenu.swf' Note: If you have a problem with aiming try to install this mod. Note: To make aiming easier, recommend to add the following lines to Skyrim.ini: Note: [Actor] Note: fVisibleNavmeshMoveDist=12288.0000 Note: [Combat] Note: f1PArrowTiltUpAngle=0.64 Note: f3PArrowTiltUpAngle=0.64 Note: fMagnetismStrafeHeadingMult=0.0 Note: fMagnetismLookingMult=0.0 SkyRe_Combat.esp Active SkyRe_EncounterZones.esp Active SkyRe_EnemyAI.esp Active SkyRe_EnemyScaling.esp Active Bash Tag suggestion(s): {{BASH: Relev}} SkyRe_StandingStones.esp Active SkyRe_Races.esp Active getSnowy.esp Active ReProccer.esp Active
  6. I disabled all three modules of SoS in NMM and retried running the game again... Crashes at the exact same point :(
  7. Hey all; I've Skyrim with Dawnguard up to the latest version and SKSE with it's latest version. I also have the following mods installed in the images below. http://i.imgur.com/19g3uJm.png http://i.imgur.com/GU0wWKE.png I've gotten through the intro dungeon before but after that the game will CTD as a move less than 100 in-game meters from the exit to the Helgen Keep Cave. I've made sure with Cloaks of Skrim to launch Skyrim through Steam and make sure that only one of the esms are enabled. In the Steam Skyrim Launcher I've made sure that everything is in the correct load order (according to BOSS). To launch the game itself I run the SKSE loader as administrator in the Skyrim directory. Before I modded Skyrim I could run vanilla on highest settings no problem whatsoever. Any ideas on which mods could be causing trouble or suggestions to help is much appreciated. Sorry if I forgot any info that you might need.
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