Greetings! I am now trying to place it somehow to Skyrim. I am totally new to modding, and open for any help, tips, tutorials, same topics - cause I know there are tons of them but I have no time to view them all. So are free to post links to such helpful material. Firstly I want to import it on this stage to skyrim to see and correct some clipping issues if there will be any. Here I need to know how to bind my models to bones. Also I am interesting in changing some animations. Is this hard or not? Secondly upload this to Zbrush to improve models and make some nice textures and normal maps. So for now I am interesting in binding armor with bones and exporting it to Skyrim. I will try to find all info I need by myself but as I said any help would be appreciated! And I am wondering what number of triangles/polygons/vertexes is ok for full armor? On the pic you can see I have two variants with 6,5k and 21k polys each. I suppose I will create some middle-poly model with about 12-15k. And if you are interesting I am working in 3ds max, Photoshop, Zbrush. Thanks forward!