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TheTailorTan

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Everything posted by TheTailorTan

  1. I haven't touched that line so its still the default "ReservedMemorySizeMb=512" Also smoothness of cells? You mean my FPS while riding horses? Its 60-54 sometimes drops to 46 FPS for half a second. Edit: So I should just put 8192 then?
  2. Ah alright, Task manager shows 2,5 GB's in use and 13,4 available, And total available graphics memory is 11203, so I guess I should just write that, or do I have to subtract 2048 from 11203?
  3. I'm a bit confused about this value for Project ENB DEFAULT: VideoMemorySizeMb=1024 // VRAM + RAM - 2048 I have 16 GB Ram And a GTX 780 3GB.
  4. Thank you a lot for sharing this! This was just what I was looking for but didn't know it existed, fixes those issues very well, I'm getting stable 60 FPS at those places now. Again, Mighty thanks!
  5. Ah, I already found out that both of those mods combined kills performance in some (Maybe only these 2) areas, but good to know its not just me. I'm guessing this probably can't be fixed anytime soon.
  6. So far I only found 2 places where it just gives my GPU 99% load and tanks my fps down to 20-25. In Whiterun's Jarrvasker Living quarters. And in Solitude's Radiant Raiment. Those are the only 2 places where I found a performance problem, everywhere else is smooth, maybe you can try and check those places out? See if its on my end or the 2 mods are conflicting and eating performance for everyone. Here's my enblocal.ini [PROXY]EnableProxyLibrary=trueInitProxyFunctions=trueProxyLibrary=d3d9_smaa.dll [GLOBAL]UsePatchSpeedhackWithoutGraphics=falseUseDefferedRendering=trueIgnoreCreationKit=true [PERFORMANCE]SpeedHack=trueEnableOcclusionCulling=trueEnableZPrepass=true [MULTIHEAD]ForceVideoAdapterIndex=falseVideoAdapterIndex=0 [MEMORY]ExpandSystemMemoryX64=trueReduceSystemMemoryUsage=trueDisableDriverMemoryManager=falseDisablePreloadToVRAM=falseEnableUnsafeMemoryHacks=falseReservedMemorySizeMb=512VideoMemorySizeMb=17408EnableCompression=falseAutodetectVideoMemorySize=false [WINDOW]ForceBorderless=falseForceBorderlessFullscreen=false [ENGINE]ForceAnisotropicFiltering=trueMaxAnisotropy=16ForceLodBias=falseLodBias=0.0AddDisplaySuperSamplingResolutions=falseEnableVSync=trueVSyncSkipNumFrames=0 [LIMITER]WaitBusyRenderer=falseEnableFPSLimit=falseFPSLimit=60.0 [iNPUT]//shiftKeyCombination=16//f12KeyUseEffect=123//homeKeyFPSLimit=36//num / 106KeyShowFPS=106//print screenKeyScreenshot=44//enterKeyEditor=13//f4KeyFreeVRAM=115 [ADAPTIVEQUALITY]Enable=trueQuality=1DesiredFPS=30.0 [ANTIALIASING]EnableEdgeAA=trueEnableTemporalAA=falseEnableSubPixelAA=falseEnableTransparencyAA=false [FIX]FixGameBugs=trueFixParallaxBugs=trueFixParallaxTerrain=falseFixAliasedTextures=trueIgnoreInventory=trueFixTintGamma=falseRemoveBlur=falseFixSubSurfaceScattering=trueFixSkyReflection=trueFixCursorVisibility=trueFixLag=false
  7. I'm getting really low frames in certain areas like in some houses when I use both of these mods at once. I want to use the darker interior lighting option from Enhanced Lights and FX with RealVision but I can't without the massive frame drops. Any help on how can I enable the darker lighting from ELFX in RealVision? Thanks.
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