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DimosZargarda

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  1. Ha I did this and it is still giving me the same error. How do I get skse64 to acknowladge I have instaled the older version/skrimSE.exe and for it to run? it is like it is defaulting to "im using a newer version instead of verifying that I am. Happens to me still, cant get it to run
  2. Hey guys, this mod was up for a f ew hours before taken down, I didnt vote for it, didnt endorese it, didnt comment on it, but I think its f*#@ed up that its taken down. Ive seen alot of gay pride mods out there, why should it be a shameful thing to be straight?
  3. Hey guys, was wondering if anyone would make the Aquila weapon visible on back? Ive seen many weapons recently beeing released to fit the visible weapons on back mods, but this one is still not one of them, as it is my favorite weapon, I would love to see this mod made Thanks in advance :)
  4. The mod worked for me too for a while, then began to freeze, check out site they talk about the problem, working on a fix too
  5. Hey dude, its PC Headtracking thats making it
  6. It was not that one, witht the one I mean there was no need to place markers, the player would use allready existing markers that are beeing used by the NPC
  7. Hey guys, years ago I used an animation mod, but I forgot which one it was. What I remember is when activating a power added by it, you would play an animation based on where you are standing at that point, for example if near a campfire, you would sit down, if near a wall, you would lean on it, if close to a bard, you would start drinking and cheering. It basicaly lets you play idle markers placed around the world for NPC to use.
  8. Hey guys, years ago I used an animation mod, but I forgot which one it was. What I remember is when activating a power added by it, you would play an animation based on where you are standing at that point, for example if near a campfire, you would sit down, if near a wall, you would lean on it, if close to a bard, you would start drinking and cheering. It basicaly lets you play idle markers placed around the world for NPC to use.
  9. I found a fix, did not want to use SkyUI anymore, even with the new SKSE, dont like having a mod that will crash me after I uninstall it To fix it, this is what you need do: go to steam library-right click skyrim-properties-local files-verify game integrity After its done start the game and save will be fixed
  10. Hey guys, had to uninstall SkyUI because SKSE is not working anymore, however, everytime I try to save the game, it crashes, any idea how to fix it? If I keep SkyUI installed, I can save, but half the functions dont work
  11. I doubt it will, but if it does, you cannot blame Bethesda only the modders, because it is still their choice weather they want to create mods for free or money. I myself am not a modder, but so far they get nothing else but a thank you for their work, if they want to make money of it, im cool with it
  12. Happened second time to me now, cant assign or even send settlers to settlements, I usualy use the Infinite Settler bat file, spawns a settler, gives me 99 charisma, can recruite unlimitted ammount of them. But now it wont let me recruite anymore, wont even let me move them between settlements or assign them to jobs. I do have DCMS, will remove it now and go back to an old save, rly hoping DCSM was the problem, so I dont need to worry it will happen again
  13. I get the same thing, then a CTD, any idea which mod is causing it?
  14. Bethesda released a new update, everytime a new one comes, we need to wait for F4SE to update, im sure you are using it aswell, atm most of our mods dont work
  15. That just makes no sense 1: Bethesda is nice enough to even support modding in their games, and they have done it for over 10 years, how many other big gaming companies do the same? 2: You dont need to buy any mods, you can still find all you will ever need on nexus 3: Nothing wrong with modders to get paid, afterall, they get NOTHING for all their hard work
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