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Posts posted by SaiyanElite
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Weapon Enhancement Uniques by ChristopherWallace - RH Ironsights Patch. I would like to see his version of the Wazer Wifle please.
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Could somebody help me remove all the custom weapons from the iron sights mod because I only want vanilla and DLC weapons in my game.
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Seems like a good idea to me after some hours punching beings with a power fist. Perhaps a simple conversion of the Saturnite Fist attacking animation ported to Fallout 3.
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Somebody must be available to do this during this worldwide lockdown.
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Please, somebody help.
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I really need a mod which brings a sound that fits in perfectly with the feel of Power Armor. preferably this mod converted for Fallout 3.
https://www.nexusmods.com/newvegas/mods/61471?tab=posts -
Hi. Thanks for your comment.
It happens everywhere.
For now all I know is this happens with Sexy Sleepwear.
All locations.
Texture overhaul mods, might be one of those..
All DLC's. -
I can't find this anywhere on the internet, I have this bug. When an eyebot enters combat with an npc the npc shoots at the ground. The eyebot always wins. How do I fix this?
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Good idea. Maybe some can convert the textures and nifs and meshes for the squirrels seen in Fallout 76
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Hey people. It seems I think I have discovered a major bug in the nexus website! I hope I'm wrong, as every modder would be losing a lot of endorsements that way.
I endorsed various mods I have downloaded on my Vortex page from the Vortex itself. However, I visited the mod on the nexus website and the amount of endorsements did not rise! When I removed my endorsement and then endorsed the mod via the nexus website, the ammount did raise!
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Hi modders. I've always been annoyed at the companions being able to use magical ammo. It's so immersion breaking. Could somebody make a mod which forces the companions to use normal weapons with normal ammo? Thnx.
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I'm not able to do anything I want as I lack the knowledge of editing these. I will ask them now! The chances of anyone actually making this for me seem slim tho I think.
EDIT: I just send all these 3 people a message! Maybe a mighty collabortion project will come from it! It is never a bad habit to hope for things to happen isn't it? -
Hi. I'm looking for a valuable person who'd like to combine these three mods. The Armored Tunnel Snake outfit is the base. Only the jacket and legs can be replaced by the 4K parts. It should just be an overwriting, yes? Could there be a single modder out there who could achieve this? You would make me ever so happy. I call it a ''not too difficult task'' because the mods are already there! Just a big old happy texture update!
I would like to have these three mods converted into 1 file:
https://www.nexusmods.com/fallout3/mods/22207?tab=posts - Armored Tunnel Snake Outfithttps://www.nexusmods.com/fallout3/mods/23137?tab=files&file_id=1000015091&nmm=1 - 4K Tunnel Snakes Jacket
https://www.nexusmods.com/fallout3/mods/21887?tab=posts - HR Armored Vault 101 Jumpsuit
I downloaded the editing program's but this is just too much for me :sleep:
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So you're saying that The ironsights should be loaded in the same order as the released DLC.
AnchorageThe Pitt
Broken Steel
Point Lookout
Zeta
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Does this fix it?
I still have
WMK-RH Ironsights.esp
RH_Ironsights_Pitt_NewRifleSights.esp
RH_Ironsights_PL_NewItems.esp
RH_IRONSIGHTS.esm
RH_Ironsights_removereticule.esp
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So what do you mean with same game order? Do I have to put for example the plugin for ThePittIronsights under the Pitt DLC? And the BrokenSteelIronSights directly under the Broken Steel one?
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Yeah, I'm using the Vortex. So where is exactly the place where that ironsight plugin needs to go? And thanks for your time and replying to me btw :)
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I already downloaded that readme. But I still don't understand it. Maybe you can tell me exactly what I need to do. How do I put that IronSights mod in the correct order?
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Hi. I'm new to modding, and need some help. I want my modded Fallout 3 to work right. Without the freezing and occasional crashes. Here I will list my current mods in load order as listed by the LOOT. The program F03Edit is supposed to fix my crashes, yet this it does not. It does nothing. What do I need to do? Images provided below.
00 Fallout.esm
01 Anchorage.esm
02 ThePitt.esm
03 BrokenSteel.esm
04 PointLookout.esm
05 Zeta.esm
06 Unofficial Fallout 3 Patch.esm
07 Destruction.esm
08 DCInteriors_ComboEdition.esm
09 EVE.esm
0A RH_IRONSIGHTS.esm
0B RagdollOverhaulF03.esp
0C SmokingNPCFix.esp
0D Dynavision - Dynamic Lens Effect.esp
0E RH_IronSights_RemoveReticule.esp
0F Destruction - Main - Statics.esp
10 Destruction - DLC - Statics.esp
11 Destruction - Main.esp
12 Player Animations - Food & Drink.esp
13 Destruction - DLC.esp
14 Destruction - CP - Fellout.esp
15 dD Enhanced Blood Main.esp
16 RH_IronSights_Basic_AnchoragePlugin.esp
17 RH_IronSights_Pitt_NewRifleSights.esp
18 Chems and Meds Re-Textures Pack.esp
19 MedicalPA_Improvements.esp
1A WeaponModKits.esp
1B WMK-RH Ironsights.esp
1C RH_IronSights_Basic_ZetaPlugin.esp
1D RH_IronSights_Basic_VanillaPlugin.esp
1E RH_IronSights_Basic_PointLookoutPlugin.esp
1F RH_IronSights_Basic_PittPlugin.esp
20 RH_IronSights_Basic_BrokenSteelPlugin.esp
21 RH_IronSights_PL_NewItems.esp
22 Player Animations - Sleeping.esp
23 Player Animations - Stimpak (0s, restore crippled).esp
24 LeatherBackpack - eng.esp
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In desperate need of Power Armor FOOTSTEPS mod
in Mod Ideas
Posted
I already fixed it myself by downloading a watered-down version of a Fallout New Vegas Power Armor footsteps mod. But thanks anyway for your help.