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jc_madden

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  1. That's pretty much how I want to do it. Value would still be displayed in "caps" or in units of value rather, but there's no actual money. The reason for this is I'd like to make a post apoc game using the Fallout engine, but I don't want any "money" in it, because in a world like that, only things with REAL value would be traded. There would be no currency.
  2. Is there a way to remove caps from the game? Basically making it completely based off barter? I realize that it ruins some quests that give caps as reward or that require caps to be spent. But can it be done?
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